Author Topic: The Take-Out Chain Game  (Read 13819 times)

Offline Taran

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Re: The Take-Out Chain Game
« Reply #45 on: April 11, 2015, 09:56:54 PM »
The acid in questin is lysergic acid diethylamide.  You find yourself unable to act or participate meaninfully in the scene as you undergo a mind-bending spiritual experience in which you become one with the cosmos.  A great excuse to use any Refresh you have to buy new Powers or Refinements once you come down.

Accuracy 20 Weapon 2 attack as the embryo that some alien creature from the Nevernever implanted in you bursts its way out

As it busts from your stomach, it also injects you with a venom that slows your heart rate and metabolism, which paralyzes you and keeps you from dying.  Don't worry, you'll die later when it slowly eats you alive...

Next: run over by a steam roller.

Offline Sanctaphrax

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Re: The Take-Out Chain Game
« Reply #46 on: April 14, 2015, 11:06:34 PM »
The ground is soft, and you're wearing magical armour. So you just get pressed into a you-shaped hole in the ground. Unfortunately, you're stuck there when the bad guy parks the steamroller on top of you.

4 automatic stress from being grappled by a monster with Mythic Strength.

Offline Taran

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Re: The Take-Out Chain Game
« Reply #47 on: September 21, 2015, 11:38:32 PM »
The ground is soft, and you're wearing magical armour. So you just get pressed into a you-shaped hole in the ground. Unfortunately, you're stuck there when the bad guy parks the steamroller on top of you.

4 automatic stress from being grappled by a monster with Mythic Strength.

Many, many bones shatter as you are constricted.  Wih limbs broken and crushed topped with the excruciating pain, You are unable to do anything and are at the mercy of the monster. 

Next:  something suitable for thread necromancy....

10-shift necromantic flesh-eating ritual

Edit: since it's been a while, I'll re-explain the rules of the game

(click to show/hide)
« Last Edit: September 21, 2015, 11:44:56 PM by Taran »

Offline bobjob

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Re: The Take-Out Chain Game
« Reply #48 on: September 24, 2015, 03:43:26 AM »
Next:  something suitable for thread necromancy....

10-shift necromantic flesh-eating ritual

Targeted with a lock of hair, the spell eats your luscious locks and leaves you bald.  You run away in embarrassment.

Next: A Summer Faery hits you with a 12 shift Biomancy evothaum attack
The entire Red Court was taken down by the new Winter Knight? From the lowliest pawn all the way up to the King? *puts on sunglasses* Knight to G7. Check mate.

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Offline dragoonbuster

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Re: The Take-Out Chain Game
« Reply #49 on: September 24, 2015, 04:16:41 AM »
Targeted with a lock of hair, the spell eats your luscious locks and leaves you bald.  You run away in embarrassment.

Next: A Summer Faerie hits you with a 12 shift Biomancy evothaum attack

The raspberry seeds just beginning to digest in your stomach suddenly begin to grow into several full-size bushes from inside your body, using your body for nutrients . Better luck next time.

8 shift Divination take-out that also involves a rabbit.
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Offline Jabberwocky

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Re: The Take-Out Chain Game
« Reply #50 on: September 26, 2015, 06:43:29 PM »
8 shift Divination take-out that also involves a rabbit.

It has been foretold that you would become a part of a film.

Next: Resources 12 attack while meditating in the remotest part of Tibet.
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Offline Sanctaphrax

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Re: The Take-Out Chain Game
« Reply #51 on: September 27, 2015, 01:03:45 AM »
Not sure if the rules of the game are coming across properly here. The idea is to turn a very lethal attack into a non-lethal result.

Anyway, you accept the money, leave Tibet, and take the job you're being offered.

Weapon 10 zombie T-Rex bite.

Offline ways and means

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Re: The Take-Out Chain Game
« Reply #52 on: September 27, 2015, 01:14:39 AM »
You manage to avoid the gaping maw of the t-rex but faint due to the wretched odor.


Weapons 10 Monofilament Whip attack to a character grappled by said monofilament whip.   
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Offline Taran

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Re: The Take-Out Chain Game
« Reply #53 on: September 27, 2015, 10:25:20 PM »
It has been foretold that you would become a part of a film.

I totally thought you were going to go for a Donnie Darko reference...

Weapons 10 Monofilament Whip attack to a character grappled by said monofilament whip.   

You've wrapped the whip around them so perfectly that,  If they move in any direction, they will be eviscerated. They must remain completely still until you choose to free them.

Next:
High Speed Cat and Mouse conflict which ends with the losing driver losing control of the car and Driving off the road and over a cliff.  The car explodes into a ball of fire when it impacts the bottom.
« Last Edit: September 27, 2015, 10:27:28 PM by Taran »