Author Topic: Son of Zeus  (Read 5385 times)

Offline Mr. Death

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Re: Son of Zeus
« Reply #15 on: July 15, 2013, 02:56:08 PM »
I'm pretty sure the write-ups for Kalshazzak and the Shen demons--which both have strength powers--still refer to Breath Weapon as only Weapon:2, which would imply to me that Breath Weapon doesn't benefit from strength.
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Offline cold_breaker

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Re: Son of Zeus
« Reply #16 on: July 15, 2013, 03:51:50 PM »
I'm pretty sure the write-ups for Kalshazzak and the Shen demons--which both have strength powers--still refer to Breath Weapon as only Weapon:2, which would imply to me that Breath Weapon doesn't benefit from strength.

I think it depends on how you style the breath weapon - if your just breathing fire or a toxic gas, then of course they don't benefit from eachother. If "Breath weapon" is just how you're saying "He can throw a barrage of weapons produced out of nowhere" then it makes sense that strength would benefit it.

Of course, at that point it's not really a breath weapon - it's a new supernatural ability balanced around breath weapon.

Offline Cadd

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Re: Son of Zeus
« Reply #17 on: July 15, 2013, 08:02:50 PM »
Of course, at that point it's not really a breath weapon - it's a new supernatural ability balanced around breath weapon.

I'm not sure I'd say that. Given the Shen-writeup, Breath Weapon is meant to be "ranged body-produced weapon". I really think the name of both this and Claws are a bit unlucky in that the names are more narrow than their applications, so I very much prefer "Natural Weaponry" to them.

Offline Seidmadr

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Re: Son of Zeus
« Reply #18 on: July 22, 2013, 01:50:46 AM »
Hera is also a very vindictive goddess who takes out her wrath on Zeus illegitimate children... That's a great souce for troubles.

Offline Stirge

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Re: Son of Zeus
« Reply #19 on: July 24, 2013, 06:40:00 AM »
Awesome character concept!  I'd definitely go with either 'Lighting Bolts' (Breath Weapon) or Channel (Air) along with Marked by Power, Inhuman Strength, and Inhuman Toughness (Probably 'The Catch - True Magic' or similar for +1) for a total of -6.

Breath Weapon seems like the easiest way to do 'Lightning Bolts', but Channeling (Air) definitely gives you the most options.

The main advantage in taking Breath Weapon is you just need a high Weapons score.  In melee you benefit from your Inhuman Strength and you have a ranged option with Breath Weapon (I don't think Inhuman Strength would apply for a Refresh 8 game, but it might be worth asking your GM).  You could probably take Stunts to increase the range by a Zone ('Good Arm' Weapons stunt), +1 to hit or damage, and/or possibly give you the ability to make it an area attack .

Channeling (Air) on the other hand requires you to have either Fists or Weapons to really take advantage of Inhuman Strength, along with decent Conviction/Discipline and probably 1 or 2 points in Lore.  On the plus side, you get Enchanted Item Slots, which could be used to boost your Power/Control or be used for magic items/potions/whatever.  And of course, you take at least 1 Mental Stress each Lightning Bolt.  And of course, you can get a ton more damage when you need to, having the option to attack multiple targets/an area.

Good luck with whichever way you choose.  When you finish writing him up, please post him here so we can see how he turned out! xD

Offline Mr. Death

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Re: Son of Zeus
« Reply #20 on: July 24, 2013, 02:53:08 PM »
I think it depends on how you style the breath weapon - if your just breathing fire or a toxic gas, then of course they don't benefit from eachother. If "Breath weapon" is just how you're saying "He can throw a barrage of weapons produced out of nowhere" then it makes sense that strength would benefit it.

Of course, at that point it's not really a breath weapon - it's a new supernatural ability balanced around breath weapon.
As Sanctaphrax is wont to say, that makes one narrative choice "mandatory" over another--a creature spitting acid is mechanically worse than one who's throwing flaming poo.

And yes, just checked, neither of them have Breath Weapon listed as anything besides Weapon:2. The Shen Demons' write up talks about how the Inhuman Strength will boost specifically melee attacks, but nothing about it affecting Breath Weapon.
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Offline Sanctaphrax

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Re: Son of Zeus
« Reply #21 on: July 24, 2013, 08:00:49 PM »
As Sanctaphrax is wont to say, that makes one narrative choice "mandatory" over another--a creature spitting acid is mechanically worse than one who's throwing flaming poo.

Yeah.

And yes, Our World does make it look like Breath Weapon doesn't benefit from Strength. But it's more balanced and more story-appropriate if Breath Weapon does benefit from Strength, so I think it should.

This may or may not be a houserule. I don't much care whether it is or not.

Of course, I don't have to worry about the issue because I use Natural Weaponry. Which was written to address that question (among others).

Offline HumAnnoyd

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Re: Son of Zeus
« Reply #22 on: July 25, 2013, 02:59:41 PM »
Natural Weaponry definitely would be the best option in my opinion.  It can be upgraded to add extra effect as the character gains experience which is nice.
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Offline Troy

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Re: Son of Zeus
« Reply #23 on: July 26, 2013, 03:49:09 AM »
For Natural Weaponry... when you take the Ranged Weaponry upgrade does that mean your natural weapon is only ranged? I guess it doesn't matter, huh?
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Offline Sanctaphrax

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Re: Son of Zeus
« Reply #24 on: July 26, 2013, 04:23:36 AM »
No, it doesn't matter. Ranged weapons can be used without penalty against people who are in melee range.

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Re: Son of Zeus
« Reply #25 on: July 26, 2013, 08:45:53 PM »
Some DMs take offense to the [-1]upgrade making it Weapon:4

Offline Hick Jr

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Re: Son of Zeus
« Reply #26 on: July 26, 2013, 08:58:53 PM »
Why? It's the exact same model as Incite Emotion. and Claws.
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Offline Troy

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Re: Son of Zeus
« Reply #27 on: July 26, 2013, 09:02:22 PM »
Some DMs take offense to the [-1]upgrade making it Weapon:4

Do you know why that might be? It works for Incite Emotion and Channeling/Evocation creates potential Weapon:10 or whatever.
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Offline Mr. Death

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Re: Son of Zeus
« Reply #28 on: July 27, 2013, 12:34:49 AM »
Personally, I'm of the belief that physical ability is supposed to have an upper limit to the damage rating, and magic is really supposed to be the only reliable and immediate way to have such ridiculously huge weapon ratings. I.e., that Weapon:4 and above anything should be difficult to get without Magic.
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Offline Sanctaphrax

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Re: Son of Zeus
« Reply #29 on: July 27, 2013, 12:50:19 AM »
Some DMs take offense to the [-1]upgrade making it Weapon:4

I can see where they're coming from...1 Refresh for a flat +2 stress is a bit of a no-brainer for someone interested in pure combat effectiveness.

But I've found that the option is pretty well-balanced against manufactured weapons. Without it the Claws user always lags behind the guy with a greatsword in damage output. With it he's slightly ahead, which is good since he spent Refresh and greatsword guy did not.

Personally, I'm of the belief that physical ability is supposed to have an upper limit to the damage rating, and magic is really supposed to be the only reliable and immediate way to have such ridiculously huge weapon ratings. I.e., that Weapon:4 and above anything should be difficult to get without Magic.

Unfortunately for you this doesn't correspond to the game that we have.

Weapon 5 is ordinary for a physical bruiser PC, with a big weapon and a stunt or Inhuman Strength.