Mimic Abilities doesn't work that way. You need to eat a chunk of someone in order to use their powers.
Supernatural Sense sounds like a good idea, though.
I'm of the opinion that Mimic Abilities isn't really versatile enough, by the RAW. And she's basically commandeering their powers, so to me, it fits. She would technically need NI points of it, however.
That could sort of work for Eidolon. Wouldn't be perfect, though. And honestly Limitation isn't really supposed to work that way. It shuts off your powers, it doesn't remove your control over them.
I was thinking of representing the lack of control with one of his Aspects, which would get compelled as necessary. Basically, he has to spend a Fate Point to pick his powers himself. Otherwise, it's up to the GM. Limitation is actually one of my favorite powers if only because it's so easily hacked into doing stuff like this.
Huh, I thought you already had a character.
And no. Projecting a body is a full action.
I'm making some additions/revisions to my character's Variable Abilities list. Projection is one of them.
Got it. Thanks.
If all three are taking an action at the same time, then you take the lowest skill and divide the shifts using it. So you'd have 7 shifts to split between your actions.
That's not terribly impressive. Which is good, because it's not supposed to be any better than just taking a single action.
But there's another side to this. You only have to split your shifts if you're taking actions. If one of your projections is hiding in the shadows, he isn't necessarily taking an action to hide. He's hidden, it takes a Legendary roll to notice him, and that's that.
Plus some GMs (including me) would let you move cars with a supplemental action if you were that strong.
And if you're not in combat, then you don't usually have to worry about this stuff. If one body is tracking someone, then having it get distracted for ten seconds while another body moves a car doesn't really change anything. The tracking attempt isn't meaningfully impeded.
PS: I misspelled "stay" in the Projection write-up, but that's fixed now.
Okay, that cleared it up pretty well. So the projections can take supplemental actions. Interesting. I thought that rolling Stealth to hide
was an action. Is that one of those passive things?
This power isn't really meant to be an effective "whoop look at me i'm six dudes time to brawl" power, in my eyes. Multiple Bodies is better for that, and costs more accordingly.
Actually, the Multiple Projection power raised a few questions for me, both game and story-wise.
-What inspired it? As far as I can tell, the only character who might have it is Satyrical, and you wrote the power before we figured out the nuances of his power.
-Would an upgrade that basically
turned it into a multiple-action power by doing away with the spray attack mechanic be out of the question? How would you cost it? I'm aware that multiple actions are a whole can of Lovecraftian worms, but I'd be interested in such an upgrade.
-How many times did William Manton trigger? Because if he takes a one-Refresh upgrade to his power, there are five more Siberians running around....
Actually, that last one might almost be a Wormverse children's story. "How The Siberian Six Killed Leviathan: Sink
This, You Slimy Blue Bastard"