Wizards do not seem all that better to me.
Here's a sample combat wizard
Submerged (10 refresh, 35 skill points)
5: Conviction, Lore
4: Discipline,
3: Endurance,
2:
,
1:
,
,
,
,
-1 the sight
-3 thaumaturgy (+1 crafting strength)
-3 evocation (spirit,
,
) (+1 spirit power)
-1 refinement (+2 Spirit Control)
-1 refinement (2 item slots)
6 item slots:
enchantment focus (+2 crafting power, 2 focus slots)
offensive focus (+2 offensive spirit control, 2 focus slots)
defensive item (power 8, 3 uses, 2 enchantment slots)
defensive item (power 8, 3 uses, 2 enchantment slots)
So, this attacks with control 8, power 6 evocations, and defends with 2 power 8 layered defensive items.
Now, imagine that a ghoul attacks this character from ambush.
The ghoul tags an aspect, rolls +2 on the fudge dice, for a total of 8 to attack, and has a base damage of 4.
The wizard activates his first defensive item, for a power 8 defense. The ghouls attack matches it, so the attack gets through, and the block provided by the defensive item it shattered (important if there are more attackers). The wizard is looking at 4 damage, so he activates his second defensive item to provide 4 armor, reducing the damage he takes to 0.
Then, the next round happens. The ghoul goes first, and the wizard probably has to use a defensive item to bring up another block, but it's highly unlikely that the ghoul will roll a +4 on the dice and break through.
Then the wizard lets fly with an evocation. He has a rote that's a power 8 attack, so he does that an pays 3 stress. Assuming everyone rolls a net of 0 on the dice: the ghoul defends at 5, so it's looking at an 11 stress hit, so it would have to take 7 points of consequences to stay in the fight. But random unnamed ghouls aren't likely to do that, so the fight is over.
The wizard is down 3 item charges and 3 mental stress. If there had been two ghouls, the wizard would probably be down 6 charges ad have his 3rd and 4th mental stress boxes marked off by the time the fight is over. Or if the wizard had room to move, he has a chance of ending the fight in first non-ambush round with a supplemental move and a zone wide attack.