So, reached the climactic scene of a scenario; the warlock has been exposed, and it's time for the Monster Mash in the ballroom (literally!). He's called in his entire little army of summoned and bound creatures (some demons, a shapeshifting assassin (think doppleganger), some manticores, and... a bunch of imps.)
Now, it's the imps that are a problem; I've adapted them from Sanctaphrax's imps (over on the
wiki), but they're very weak individual combatants, better used for recon. On the other hand, there are something like 50 of them (all shouting "Rematch! Rematch!" as the PCs have squashed their little forms before and as a nod to the Spectacular Spiderman's Mysterio) so a large flock (murder? cloud?) of imps still seems like a threat.
So, two questions:
First, more generally: how could you handle a large mob of weaker individuals in this system?
Second, as an applied answer to the first question: How to handle the specific question of a flock of ~50 imps?
The answer I've been toying with is an aggregate "creature";
incomplete general idea:
High Concept: "Flock Of Imps"
Trouble: Rematch! Rematch!
Aspects: Mob Mentality
Infernal Pests
Great or Superb Fists (to illustrate the group maneuvering and aiding each other enough to add significant punch to their combined blows)
Superb Endurance (wow, there are alot of them...)
Fair Athletics (they're still a pretty big target)
Inhuman Toughness (they are still demons)
The Catch (in addition to Holy Stuff, AOE attacks affect them normally)
Thoughts?