Author Topic: Your Craziest Concepts  (Read 19475 times)

Samael

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Your Craziest Concepts
« on: May 04, 2011, 09:21:05 PM »
Here is a thread that I sort of thought about creating for a while now, a place to put your most wacked out concepts and ideas for a DFRPG game. My strangest idea has to be a Space Marine (of WH40K) that was summoned by a crazy Chronomancer warlock from a far off distant future.

Quote

High Concept: Supersoldier Champion of Humanity Trouble: Murder Happy Zealot
Other Aspects: Kill! Burn! Purge!; Oaths Made Are Oaths Kept; When All Seems Lost, Faith Stands Firm; The Codex Says Nothing About This!;  From One Apocalypse to Another

Skills:
Fantastic: Conviction, Weapons
Superb: Guns, Endurance
Great: Might, Athletics
Good: Presence, Alertness, Fists
Fair: Scholarship, Intimidation, Discipline, Crafting
Average: Empathy, Lore, Survival, Performance

Powers
[-2] Righteousness
[-2] Inhuman Strength
[-2] Inhuman Recovery
[-2] Inhuman Toughness
[+3] Catch: Anti-Tank Weaponry
[-1] My Faith Is My Shield - Moves dodge trapping to Conviction
[-1] Massive Armor - You may wear armor that is +2 to greater then an average human would be capable of
[-1] Massive Weaponry - You may wield weaponry that is +2 to greater then an average human would be capable of.
[-1] Emperor Blessed Tech - All ritually consecrated tech wielded by a Grey Knight is immune to being hexed.
[-2] Aegis Daemon Shield - Your very presence, backed by the force of your rock solid Faith, is anathema to Supernatural beings of malicious or ill intent. Effects; The Emperor Protects. You may spend a Fate Point to create a shield of True Faith around yourself and your zone. This shield functions as a zone border with a value equal to the user's Conviction against all supernatural creatures that oppose the user, reduces the power and control of evocations that target characters inside of it by the user's Conviction, and reduces all stress inflicted by the natural attacks of supernatural creatures that oppose the user to characters inside of it by the user's Conviction. This effect only lasts one exchange, but it can be extended indefinitely at the cost of a supplemental action each exchange.  
[-4] Item of Power -Grey Knight Terminator Armour
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Description: See Picture
[-2] Supernatural Toughness
[-2] Supernatural Strength
[-2] Deep Striker (World Walker Reskin)
[+2] Item Of Power Bonus
[-2] Item of Power - Nemesis Force Halberd
Quote
Description: See Pic - it is composed of ritually consecrated meteoric iron, silver, and various Holy runes have been carved over its blade. It is reinforced by Adamantium, making it all but indestructible.
[-1] Guardian of the Imperium (Sacred Guardian Reskin)
[-1] True Aim - +1 to all weapon rolls when swung with its Purpose.
--------------------------
-17 Refresh
Total Fate Points Remaining: 1

Equipment
Terminator Armor - Armor 5
Wrist Mounted Storm Bolter - Weapon 5
Power Fist - Weapon 5
Nemesis Force Halberd - Weapon 6

Stress:
Physical: OOOO (OOOO) (+1 Mild Consequence)
Mental: OOOO (+1 Mild Consequence)
Social: OOOO
Armor: 5


What sort of crazy characters/concepts have you built?
« Last Edit: May 10, 2011, 11:34:23 PM by Samael »

Offline BumblingBear

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Re: Your Craziest Concepts
« Reply #1 on: May 04, 2011, 09:30:19 PM »
^^^ I love your writeup on that character.  Absolutely love it.
Myself: If I were in her(Murphy's) position, I would have studied my ass off on the supernatural and rigged up special weapons to deal with them.  Murphy on the other hand just plans to overpower bad guys with the angst of her short woman's syndrome and blame all resulting failures on Harry.

Offline devonapple

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Re: Your Craziest Concepts
« Reply #2 on: May 04, 2011, 09:34:21 PM »
Looks brilliant, except that Item of Power is a one-time discount, no matter how many Items you actually use. Thankfully, conserving Refresh doesn't seem to be a priority!
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Samael

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Re: Your Craziest Concepts
« Reply #3 on: May 04, 2011, 09:37:01 PM »
Looks brilliant, except that Item of Power is a one-time discount, no matter how many Items you actually use. Thankfully, conserving Refresh doesn't seem to be a priority!

The bonus was only applied once, the second item does not get the discount but it is still an IoP.

Offline MorkaisChosen

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Re: Your Craziest Concepts
« Reply #4 on: May 04, 2011, 09:47:01 PM »
... Wow. Saw the title and thought of an idea I had a week or two ago, but it can't beat that.

Still. Template: Changeling.

High Concept: Half-Troll Troll. (For best lulz, associated with Summer.)

Aspects to include stuff like "My Google-Fu is Strong" and "Summer Flames".

Offline devonapple

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Re: Your Craziest Concepts
« Reply #5 on: May 04, 2011, 10:02:41 PM »
The bonus was only applied once, the second item does not get the discount but it is still an IoP.

My apologies! I see that now. I'm mostly used to the plus/minus thing in figuring out Refresh, but sometimes the counterintuitiveness leads me to make errors. Like this!
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline MarkB

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Re: Your Craziest Concepts
« Reply #6 on: May 04, 2011, 10:46:59 PM »
A character concept I was considering before I got a good look at the rules was that of a Bob-like fae spirit, who'd originally been summoned to animate a golem (in fact the golem from the original Jewish legend), had since been passed between various practitioners inhabiting various animated mannequins, and had ended up in a wax museum as part of the effects of his last, deceased master, a stage magician who'd used him to animate a ventriloquist's dummy.

Finally without any master, he ended up finding that he could inhabit and animate the waxworks in the museum, in near-perfect semblance of life. He'd have been hiding out in the museum in the guise of one of the model-making technicians, and moonlighting as a detective.

In the end, though, the concept was just too far off the charts to work out a balanced character build, and would have had such a different set of complications than the rest of the party (thresholds, daylight, etc.) that it would've been too hard to play as part of a team.

Offline Viatos

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Re: Your Craziest Concepts
« Reply #7 on: May 04, 2011, 11:19:03 PM »
Servant of Shub-Niggurath. The Old Ones on Earth and in the Nevernever are many horrifying things, but one positive Aspect is that they are violently opposed to the Outsiders (who they know as the Outer Gods), their traitorous and destructive brethren beyond the universe. Shub-Niggurath is an entity of change and evolution; it has had long eons to nurture hostility for its former paramour, Yog-Sothoth, the Key and the Gate, to whom all time is one instant and all change is meaningless, for the Crawling Chaos that must twist all things including its favored Young, and for the Blind Idiot God that leads all Outsiders into thoughtless insanity and black dreams of annihilation.

The Servant was raised by some of the worst humanity had to offer, half-drowned in the decadent luxury her family used to cover up the stinking squalor of its depravity. She knows their vision for the world, and the visions of so many others, the empires they hope to build; sick of civilization, it's easy for her to worship instead the ideal primordial world of the Black Goat of the Woods, however monstrous and alien such a place might be. It might require sacrificing her humanity - or just plain humanity altogether - but the She-Satyr knows nothing of sadism or malevolence. It won't be so bad, if you don't mind the tentacles or the carnivorous fungus slowly replacing your organs...and really, that's not any worse then abject poverty or abusive relationships. Just, you know, more invasive. She's cultivated an open mind, though, as well as an open body. She has since fled her family and her birthplace of Egypt for the Americas, and now moonlights as a zoo veterinarian, a landscape designer, or a visiting professor of biology as her calling permits.

High Concept: Chosen of Shub-Niggurath
Trouble: Black Pharaoh's Prophecy-Girl
Background: I'll Give You Monsters
Rising Conflict: Chaos Theory
First Adventure: The Montiago Diaries (Item of Power Aspect)

Samael

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Re: Your Craziest Concepts
« Reply #8 on: May 04, 2011, 11:36:37 PM »
Now THAT is cool, I mean I have seen Eldrich Abominations done in the past but this one is very original.

Great Job :D

Offline Sanctaphrax

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Re: Your Craziest Concepts
« Reply #9 on: May 05, 2011, 12:25:07 AM »
I think you've got the refresh and skill points right, if you assume that you also get the significant milestone that everyone else went through. Which is reasonable enough.

How does the catch work? Does it apply to the Supernatural Toughness too?

Looks like I need to reread Sacred Guardian.

Could you post the custom powers to the thread for such things please? I'd like to have them looked over by a group, and that's the best place for that.

My first impression is that Massive Armour is probably too strong. Stunts generally add 1 armour, not 2. The others look fine at first glance, but I'm not certain about them.

(In case this post seems out of place, Samael might be importing this to the PbP game I GM.)

Offline ways and means

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Re: Your Craziest Concepts
« Reply #10 on: May 05, 2011, 12:47:36 AM »
I once played a 3rd year female art student who every time something interesting happened in her life turned into a psychotic protective older brother with a fondness for machetes and an ability to pull them out of thin air.
Every night has its day.
Even forever must come to an end....
I think.

Samael

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Re: Your Craziest Concepts
« Reply #11 on: May 05, 2011, 12:53:20 AM »
I think you've got the refresh and skill points right, if you assume that you also get the significant milestone that everyone else went through. Which is reasonable enough.

How does the catch work? Does it apply to the Supernatural Toughness too?

Looks like I need to reread Sacred Guardian.

Could you post the custom powers to the thread for such things please? I'd like to have them looked over by a group, and that's the best place for that.

My first impression is that Massive Armour is probably too strong. Stunts generally add 1 armour, not 2. The others look fine at first glance, but I'm not certain about them.

(In case this post seems out of place, Samael might be importing this to the PbP game I GM.)

The Catch is basically heavy damage. If he takes a Moderate/Severe/Extreme physical consequence his Catch is met (I got the idea from the Witcher character MijRai originally posted in the character thread). Yes it counts for Supernatural Toughness, the idea is that his armor is "boosting" his toughness (given its well the finest armor available in the 40th millennium).

Massive Armor is not a straight up Armor boost, it just gives him the capability to wear ultra-heavy armor that otherwise he would not be able to move in comfortably let alone move in. IE if he loses his armor for whatever reason temporally he will have Armor: 1 from Inhuman but nothing else AND a point of refresh is still taking up a slot more or less just sitting there (think of it like the modular points -2 to fee in that regard).

Going to post the customs up in the thread for  looking over now.

Offline MorkaisChosen

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Re: Your Craziest Concepts
« Reply #12 on: May 05, 2011, 01:05:13 AM »
The Catch is basically heavy damage. If he takes a Moderate/Severe/Extreme physical consequence his Catch is met (I got the idea from the Witcher character MijRai originally posted in the character thread). Yes it counts for Supernatural Toughness, the idea is that his armor is "boosting" his toughness (given its well the finest armor available in the 40th millennium).
Not keen on that- it's mechanically weird. If he takes a 5-stress hit through the Toughness, he's fine, it's still in his stress track- but if he takes a consequence to reduce it, he takes more damage? I'd seriously consider rethink that to something more like "specialised anti-tank weaponry." Gets the same sort of feel across, doesn't have the same mechanical issues, and means a guy doing a fairly poor shot with an antitank rocket works but a guy with a pointy stick stabbing him really well still comes up against his extremely tough physique.

Offline Belial666

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Re: Your Craziest Concepts
« Reply #13 on: May 05, 2011, 01:11:11 AM »
I think it would work more or less like the catch on the Hecatean Hags; once they take consequence for the first time in a fight, their toughness goes away for that fight. It's like you are wearing a very heavy armor or your skin and bones are extremely tough, but once something blows through the armor and breaks a few bones, you are a lot easier to harm.


That would fit exactly with a Space Marine.

Offline BumblingBear

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Re: Your Craziest Concepts
« Reply #14 on: May 05, 2011, 01:15:10 AM »
If a real honest to God space marine was hanging out on the Earth, I really don't think he could control himself or anyone else could control him from taking out righteous vengeance on ... Cthulu cults or something.

Imagine this guy turned loose in RL.  Yikes.

My only issue is that he should have higher strength.

Inhuman strength is fine for the warrior with the gene seed, but while he is in his power armor, it should be at least supernatural level.
Myself: If I were in her(Murphy's) position, I would have studied my ass off on the supernatural and rigged up special weapons to deal with them.  Murphy on the other hand just plans to overpower bad guys with the angst of her short woman's syndrome and blame all resulting failures on Harry.