Note: If you're a player in the Let's keep Austin a little less weird campaign, don't read past this point.
Alright all - I want to get some feed back on this bad girl.
I think she's priced alright to be a Big Bad of a submerged level campaign, and her weaknesses if exploited properly make her very killable (or take out-able through social means) but I could really easily see her cleaning the floor with a bunch of folks.
She is a Giant Centipede Fae.
Mommy Hannah
High Concept: Daughter of Galmix, dragon cetipede
Other Aspects: Terrible liar, terrified of magical weapons, I eat dragons for breakfast, Being big is both a blessing an a curse, Nobody better harm my babies
Skills:
Fists: +6
Might: +5
Intimidation: +5
Lore: +4
Investigation: +4
Discipline: +4
Alertness: +3
Presence: +3
Rapport: +3
Deceit: +2
Survival: +2
Athletics: +2
Weapons: +1
Stress:
Physical: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] ([ ] [ ] [ ] [ ])
Mental: [ ] [ ] [ ]
Social: [ ] [ ] [ ] [ ]
Powers:
-4 Mythic Size
+2 to hit her. +4 Stress boxes. +4 to might rolls to lift or break things. +2 to athletics to cover distance. +4 to intimidation against normal sized creatures. -2 to stealth rolls, and stealth can never be above 0.
-1 Claws
-1 Venom
-1 Spider Walk
-8 Legendary Strength
+18 to might for lifting and breaking things. Might is +4 in conjunction with grappling. This also allows you to make a 6 stress hit on an opponent during a supplemental action during a grapple. Always roll a +4 when rolling might to modify another skill regardless of the comparison between the two skills. Add +8 to the weapon rating of attacks the rely on muscle.
-8 Physical Immunity
+2 The Catch: Weapon: 4 or greater attacks, Enchanted weapons, Magic
-4 Supernatural Toughness
+3 The catch: Steel and iron and the like
-2 Worldwalker
-5 (Gargantuan) Greater Glamours
Same as greater glamours but Mommy Hannah does not receive any penalty for veiling only herself
Total refresh -32
Bio
Mommy Hannah is 200 feet feet long. She is massive, poisonous, ugly, and psychotic.
Shes been alive for so long she has started to lose touch with reality.
She recently decided he wanted to be a mother, and has begun producing monstrosities that she created using human dna from a few people she ate.
One of the wild fae, she is extremely powerful, but not very bright. She also is both too large and too stupid to ever learn magic.
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She effectively has +27 might... which I feel is appropriate for a 200 foot long centipede.
Through the course of the narrative, I am going to clue the PCs in to both stay at a distance from her (if they want to fight) and that she is best dealt with using intellect - like setting traps and such.
I like her low weapons rating and ridiculous strength because I like the idea of Mommy Hanna picking up a train engine car to fling at a PC. Her aim will suck with +1, but something like a 20 shift weapon attack will be sure to get anyone's attention.