Author Topic: Help with the Mystery Part of the Plot  (Read 1773 times)

Offline Tenebrus

  • Lurker
  • Posts: 6
    • View Profile
Help with the Mystery Part of the Plot
« on: December 13, 2010, 05:41:16 PM »
I'm a veteran gm and feel pretty comfortable with the system, but I could really use help developing the mystery/detective story part of the campaign.  I realize that they're easier to write it backwards from end to beginning but I'd love some pointers on putting together a solid mystery.  Thanks.

Offline WillH

  • Conversationalist
  • **
  • Posts: 178
    • View Profile
Re: Help with the Mystery Part of the Plot
« Reply #1 on: December 13, 2010, 06:02:49 PM »
We talked about that some on Episode 36 of Actual People, Actual Play.

Offline Ala Alba

  • Conversationalist
  • **
  • Posts: 428
    • View Profile
Re: Help with the Mystery Part of the Plot
« Reply #2 on: December 13, 2010, 06:41:11 PM »

Offline Tenebrus

  • Lurker
  • Posts: 6
    • View Profile
Re: Help with the Mystery Part of the Plot
« Reply #3 on: December 14, 2010, 04:36:38 AM »
Thank you, all!  This looks like the thing.

Offline Quazar

  • Conversationalist
  • **
  • Posts: 183
    • View Profile
Re: Help with the Mystery Part of the Plot
« Reply #4 on: December 14, 2010, 06:55:38 AM »
That Forge link was fecking awesome.  I'd had some real problems getting mystery creation straight in my head, but that really cleared it up.  Brilliant.