Author Topic: Spare Character Concepts  (Read 97351 times)

Offline Richard_Chilton

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Re: Spare Character Concepts
« Reply #60 on: December 24, 2010, 09:37:39 PM »
Here are links to a couple of characters who would make great "Emissaries of Santa".  They are in the main "what would a emissary of Santa look like" thread.

http://www.jimbutcheronline.com/bb/index.php/topic,23084.msg991002.html#msg991002 - is a Disney version of Santa's helper.  Every month or so he rushes off to "save Christmas" for someone, or every month or so the Winter Court fae who hang with Santa get bored and come up with an adventure so they can have some fun.  Either this guy is a Guest Star Aspect or two away from being a PC.

http://www.jimbutcheronline.com/bb/index.php/topic,23084.msg991664.html#msg991664 and http://www.jimbutcheronline.com/bb/index.php/topic,23084.msg991665.html#msg991665 - What can I say? I finished it late at night and I rambled a bit.  Anyway, this is a different take on the helper to Santa.  This one is more or less a jolly drunk who runs a strip club (The Naughty and Nice) who pays off his sponsored magic debts by doing nice things for nice people and bad things to naughty people.  When he's pressed for time he hands out beatings - and sometimes that means beatings kids.  Much darker than the first one but it ties in with several old myths about how one of Santa's helpers would beat naughty kids (or steal them away forever).
Again, he's two Guest Star aspects away from being a PC.

Richard

Offline Peteman

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Re: Spare Character Concepts
« Reply #61 on: December 25, 2010, 04:55:49 AM »
High Concept: Vampiric Necromancer
Trouble: Fifth Law Violation?
Other Aspects:
Technicalities!
I Hate Vampires.
Or are a complete PSYCHO!!


Basically, the guy decides to try reanimating Black, White, and Red Court Vampire zombies, on the basis that they were not human. He is more than a little unhinged.

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #62 on: January 06, 2011, 04:55:54 AM »
This character owes his existance to the DFRPG resources wiki, which sorts character concepts by power level. It uses a few homebrew power levels (which you can find here: http://www.jimbutcheronline.com/bb/index.php/topic,21533.0.html) but so far no-one has actually made anything for them. So I set out to make a group of player characters at the On The Beach level, which has 4 refresh and 15 skill points. This guy is the first of them. He carries the Lamp Of Diogenes, which you can find here: http://www.jimbutcheronline.com/bb/index.php/topic,23461.0.html

Abraham Almasi (On the Beach)

High Concept: All-Seeing Old Man Trying To Protect His People
Trouble Aspect: I Can See Everything, But I Can't Do Much
Other Aspects: Doting Great-Grandfather, Devotee Of Islam, Been Fighting The Good Fight For A Long Long Time, I Have Judged Your Soul And Found It Worthy, Found It In A Flea Market
Skills:
Good: Conviction, Lore
Fair: Discipline, Scholarship, Contacts
Average: Presence, Empathy, Rapport
Powers:
The Sight [-1]
Cassandra's Tears [-0]
Item Of Power (The Lamp Of Diogenes) [+1] granting:
Soulgaze [-0]
Master of the Soulgaze [-1] (Increase your Discipline and Lore skills by one when using them to interpret or defend in a soulgaze or when using The Sight.)
On A Mission Of Honesty And Cynicism [-1] (Add two to your Conviction skill when using it to make mental attacks in a Soulgaze.)
Searching For An Honest Man [-1] (Add two to your Empathy skill when using it to read people.)
Total Refresh Cost:
-3
Refresh Total:
1

Offline bibliophile20

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Re: Spare Character Concepts
« Reply #63 on: January 06, 2011, 05:14:26 AM »
Oooh... I like.  *steals, adds to campaign*  I needed a cranky, crotchety, old bastard to make cryptic statements at the PCs!
Tips for the Evil Henchman:
#12. If the seemingly helpless person you have just cornered is confident and unafraid despite being outnumbered and surrounded, you have encountered a Hero in disguise. Run while you still can.

DFRPG Resources Wiki

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #64 on: January 06, 2011, 10:57:15 PM »
Glad you like him, bibliophile. I think he'll suit your purpose quite well. Anyway, here's the second party member and the group's main combatant.

Bethany Mirabelle (On the Beach)

High Concept: Monster-Hunting Schoolgirl
Trouble Aspect: Teenagers Aren't Actually Invincible
Other Aspects: Natural-Born Warrior, High School Never Ends, Secret Identity, Soul Of A Superhero, I Am Not A Child!
Skills:
Good: Guns, Athletics
Fair: Alertness, Deceit, Fists
Average: Endurance, Rapport, Might
Stunts:
Self-Defensive Shooting (Athletics): +2 to defend against characters that you attacked last turn.
On My Toes (Alertness): +2 to initiative.
Small Girl, Big Gun (Guns): +1 to attack with guns that require two hands to wield.
Secret Identity (Deceit): +2 to pretend that she's a normal high school girl.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
2

Offline bibliophile20

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Re: Spare Character Concepts
« Reply #65 on: January 06, 2011, 11:17:21 PM »
I see pigtails and a Colt .45.  Very nice. 
Tips for the Evil Henchman:
#12. If the seemingly helpless person you have just cornered is confident and unafraid despite being outnumbered and surrounded, you have encountered a Hero in disguise. Run while you still can.

DFRPG Resources Wiki

Offline Buscadera

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Re: Spare Character Concepts
« Reply #66 on: January 07, 2011, 12:27:05 AM »
Just like B.B. Hood from Darkstalkers.
"Gus, I'm a lyrical gangster. I'll use some colorful vernacular and if necessary, you'll engage in fisticuffs" -Shawn Spencer

"Doesn't that suck? I just hit you for no reason. I don't even know why." -Harry Lockhart

Offline HobbitGuy1420

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Re: Spare Character Concepts
« Reply #67 on: January 07, 2011, 06:33:00 AM »
A quick sketch on a character who caught in my mind

Timmy Layton (Chest deep)

High Concept: Gamer Geek and Half-Elf Mage
Trouble Aspect: Life Isn't Like DnD.
Other Aspects: This Is Just Like DnD!, I Saw This In A Movie Once, Skinny And Quick, The Dice Gods Are Fickle

Peak Skills: Conviction, Discipline, Investigation

Powers:
Inhuman Speed
Glamours
Channeling (Spirit)

Stunts:
Listening
« Last Edit: January 07, 2011, 06:40:22 AM by HobbitGuy1420 »

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #68 on: January 08, 2011, 05:53:51 AM »
Myron Crow (On the Beach)

High Concept: Petty Criminal
Trouble Aspect: Random Attacks Of Conscience
Other Aspects: Roguish Charm, Sleeves Full Of Knives, Look Out For Number One, Soul Of Slightly Tarnished Gold, Kleptomania
Skills:
Good: Rapport, Deceit
Fair: Weapons, Stealth, Burglary
Average: Presence, Empathy, Alertness
Stunts:
Pickpocket (Deceit): May use Deceit to steal small objects.
Knife Nut (Weapons): +1 to attack with knives.
Oddly Persuasive (Rapport): Rapport attacks are weapon: 2.
Laugh It Off (Rapport): +2 to Rapport defence.
Conversational Judo (Rapport): May sacrifice next action to turn a successful Rapport defence into a social attack.
Total Refresh Cost:
-3 (Pure Mortal)
Refresh Total:
1

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #69 on: January 09, 2011, 04:56:15 AM »
Lawrence Fishburn (On the Beach)

High Concept: Clued In Paramedic
Trouble Aspect: Inconvenient Hippocratic Oath
Other Aspects: Suspiciously Well Connected, Ambulance Driver, Party Animal, For "Medical" Purposes, Jerk With A Heart Of Gold
Skills:
Good: Contacts, Scholarship
Fair: Resources, Craftsmanship, Driving
Average: Endurance, Fists, Intimidation
Stunts:
Paramedic (Scholarship): +2 to administer emergency medical aid.
Slightly Shady Windfall (Resources): Spend a fate point for +4 to Resources.
We REALLY Need To Move Now (Driving): +2 to driving when a life is on the line.
Total Refresh Cost:
-1 (Pure Mortal)
Refresh Total:
3

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #70 on: January 12, 2011, 02:29:07 AM »
There's been a lot of talk lately about the power of wizards. I made this character to demonstrate that you don't have to cast spells in order to be insanely dangerous in a fight. So don't think of this as a serious character. Think of this as a demonstration of what an IoP bearer can do and as evidence that wizards aren't all-powerful.

Invincible Sword Princess (Chest Deep)

High Concept: Invincible Princess Of The Sword
Other Aspects: Munchkin, Super Mode, Indestructible Master Of War
Skills:
Superb: Weapons, Athletics
Great: Might, Alertness
Good: Endurance, Conviction
Fair: Discipline, Fists
Average: Stealth, Presence
Stunts:
Sword Focus (Weapons): +1 to hit when attacking with a sword.
Sword Specialization (Weapons): +2 stress when attacking with a sword.
Powers:
Item Of Power (Something) [+2]
Human Form [+1]
True Aim [-1]
Inhuman Strength [-2]
Supernatural Speed [-4]
Supernatural Toughness [-4]
The Catch (Something) [+3]
Total Refresh Cost:
-7
Refresh Total:
1

PS: @bibliophile: this is more or less what I meant by a tank.

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #71 on: January 13, 2011, 02:54:04 AM »
I just realized that I haven't explained the backstory of the On The Beach group at all. So, without any further ado, here's the overall outline:

It all started when Abraham Almasi was young. He had been born with both The Sight and Cassandra's Tears, but thanks to the irresponsibility natural to youth he had never actually done anything with those gifts. That changed when he came across an ordinary-looking lamp in a run-down flea market. His magical senses told him that it was something special, and he bought it for what the seller thought was a great price. As you may have guessed, that lamp was The Lamp Of Diogenes.

The Lamp awakened a sense of purpose in Abraham, and for the next six decades he tried to protect people with his knowledge. But he was only one man. All he could do was try and guide those who had real power (wizards, Knights Of The Cross, etc) with cryptic pronouncements. He always felt that he should have done more, and once he became old and aware of his own mortality that's exactly what he decided to do. But he needed help and he kne it. So he went out with his lamp to find people with the souls of heroes, who could help him protect the clueless mortals around them.

He's found three such heroes so far, but none of them have been what he expected. He's got an gun-wielding schoolgirl with delusions of superherohood, a petty criminal who refuses to admit that he's anything but totally selfish, and a really obnoxious paramedic who sells painkillers illegally on the side. All three of them have it in their souls to be great heroes, and the experience of a soulgaze has persuaded each of them that they should be doing something to protect people. With luck, they won't all die.

Offline Edrac

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Re: Spare Character Concepts
« Reply #72 on: January 24, 2011, 10:54:57 PM »
Not sure if this kind of idea has been posted or not, but here goes...


Father Connolly
HC: <prefix>mancer of the Church
TA: Mistrusted by the Clergy
Basically a Priest who has a Talent. Probably a Focused Practitioner.

I like the idea if him being a Hydromancer (for a cool summon water/bless water combo, Great for blocking a supernatural baddie), but he can be just about any type of Practitioner.

He can be made with even the "Feet in the Water" power level. Start with the True Believer template and just grab Channeling and/or Ritual as a supernatural power leaving you with 4 or 5 out of 6 refresh.
Cin vhetin
Once a person takes up the armor their past does not matter anymore.
Mandalorian Concept

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #73 on: January 30, 2011, 09:45:14 PM »
There was once a pretty cool thread that had quite a few concepts on it, just like this one. You can find it here: http://www.jimbutcheronline.com/bb/index.php/topic,21287.0.html.

I may repost the characters there to this thread sometime.

Offline devonapple

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Re: Spare Character Concepts
« Reply #74 on: February 02, 2011, 07:28:26 PM »
WereRaven Occultist (Submerged)

High Concept: WereRaven Occultist
Other Aspects: Loves Shiny Things

Skills:
Great: Deceit, Lore, Stealth
Good: Burglary, Rapport, Scholarship
Fair: Athletics, Contacts, Empathy, Resources
Average: Conviction, Discipline, Endurance, Performance, Presence, Survival

Stunts:
Pick Pocket
Swift and Silent

Powers:
-1: Beast Change
-1: Echoes of the Beast

+1: Human Form - restricting access to:
-2: Inhuman Speed
-1: Diminutive Size
-1: Wings
-2: Inhuman Recovery
+1: The Catch (Something)

Total Refresh Cost:
-8
Refresh Total:
2

Raven Form:
Skills:
Great: Alertness, Investigation, Stealth
Good: Athletics, Burglary, Endurance, Survival,
Fair: Endurance, Conviction, Discipline,
Average: Empathy, Lore, Performance, Presence, Rapport, Deceit
Powers:
-1: Echoes of the Beast
-2: Inhuman Speed
-1: Diminutive Size
-1: Wings
-2: Inhuman Recovery
+1: The Catch (Something)
« Last Edit: February 02, 2011, 09:58:47 PM by devonapple »
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

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