So, examining the rules and looking at the examples, enchanted items don't seem to fit what we see in the source material - at least, Harry's trench coat.
His coat took shot after shot after shot, knife blows, all kinds.of things. The narration most definitely seemed to indicate that his coat lasts for months, and certainly seemed to get a lot of use.
And yet its limited.to a.few used per session?
I hadn't checked yet, but I wonder if the wards, which an last for months if not triggered, have the same problem. For that matter, the novels talks about taking down wards and restoring them, amulets to bypass them, etc, but haven't seen the rules for it. But, I admit to being new.to the game and still reading the rule book.
So, rules issues, or did I miss something?