Author Topic: Custom Power List  (Read 216282 times)

Offline Silverblaze

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Re: Custom Power List
« Reply #360 on: May 12, 2011, 05:20:19 AM »
It's balanced, Righteousness has a similar effect without a limit so long as you stay within your purpose plus a secondary effect. This removes the limitation of your purpose and the secondary effect, balancing each other in return for length. 

Fate point per roll.

Offline ways and means

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Re: Custom Power List
« Reply #361 on: May 12, 2011, 04:24:05 PM »
Conceptual Killer:
[-2] Description: You can kill anything no matter what it is even if it does not have a body
For a fate point you can attack anything with weapons, this can be a song, a disease, a concept or even a memory. The more entrenched a concept the harder it is to kill.

A power I was thinking could combine well with a reskinned version of All Thing Equal Before God.
« Last Edit: May 12, 2011, 04:28:18 PM by ways and means »
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Offline devonapple

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Re: Custom Power List
« Reply #362 on: May 12, 2011, 05:19:34 PM »
Conceptual Killer:
[-2] Description: You can kill anything no matter what it is even if it does not have a body
For a fate point you can attack anything with weapons, this can be a song, a disease, a concept or even a memory. The more entrenched a concept the harder it is to kill.

A power I was thinking could combine well with a reskinned version of All Thing Equal Before God.

This reminds me of Teatime from Pratchett's "The Hogfather." His assassination attempt really highlights the use of Declarations, and was basically an extended Thaumaturgical Ritual.
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That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

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Offline Sanctaphrax

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Re: Custom Power List
« Reply #363 on: May 12, 2011, 08:45:32 PM »
It's pretty darn cool, but I have no idea what I'd do if a player took it.

"Okay, so you kill his masculinity. I suppose he becomes a woman now...does that count as an extreme consequence?"

And so on.

By the way, something similar would be pretty interesting as a type of Ritual or Sponsored Magic.

Offline Mindflayer94

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Re: Custom Power List
« Reply #364 on: May 12, 2011, 08:47:27 PM »
I attack the darkness
DV Mindflayer94 v1.2 YR3 FR2 BK+++ RP++++ JB TH++++ WG+ CL--- SW BC++ !MC SH[Murphy+++]

Offline devonapple

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Re: Custom Power List
« Reply #365 on: May 12, 2011, 09:03:45 PM »
It's pretty darn cool, but I have no idea what I'd do if a player took it.

"Okay, so you kill his masculinity. I suppose he becomes a woman now...does that count as an extreme consequence?"

And so on.

By the way, something similar would be pretty interesting as a type of Ritual or Sponsored Magic.

I can imagine this as a weapon-based, limited scope Ritual option which could change anything if Taken Out.
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline ways and means

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Re: Custom Power List
« Reply #366 on: May 13, 2011, 12:53:19 PM »
Vacuum Air Blade [-1]
Your speed with the blade is so fast you can create a current of wind to hit your enemy in the distance
Description: When wielding a sword you now have a range of up to three zones  

Shimmer Sham: [-1]
Prereq: Glamours
Description: You are never where you appear to be.
You can use you Seemings Roll for Defense

Magic Lasoo Powers

No Matter the Strength [-2]
Once an enemy is successfully grappled their strength and speed powers are nulified until they break free from or are let loose from the grapple.  

No Matter the Power [-4]    
Once an enemy is successfully grappled their strength, speed and toughness power (not including physical immunity) are totally nulified until they break free or at let loose from the grapple.

Divinity Breaker [-8]
Once an enemy is successfully grappled all of their powers are nulified (including physical immunity) until they break free or are let loose from the grapple.
« Last Edit: May 13, 2011, 03:07:38 PM by ways and means »
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Offline Peteman

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Re: Custom Power List
« Reply #367 on: May 14, 2011, 12:44:59 PM »
Obvious Dubbing [-0] (Well suited for a Supernatural Martial Artist)

You have the ability to talk like you're a badly dubbed character from a martial arts film. This grants no mechanical benefits unless you have aspects that reflect the fact that you are supposed to be a cheesy martial arts film character.


Obvious Actual Dubbing [-2] (Well suited for a Supernatural Martial Artist)

You are able to talk (but not read) in any language without learning it. However, you suffer a -1 to any social rolls involving conversation in any language you do not actually know because you're not well translated and the way your mouth doesn't synch with your mouth looks funny. Nonverbal communication is unaffected.
« Last Edit: May 14, 2011, 01:36:17 PM by Peteman »

Offline Belial666

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Re: Custom Power List
« Reply #368 on: May 14, 2011, 04:29:43 PM »
Quote
Magic Lasoo Powers

Unless those are a joke, they are obviously overpowered. A -2 refresh should never nullify up to 12 refresh worth of powers. A -4 refresh should never nullify up to 24 refresh worth of powers. And -8 refresh should never nullify everything.

Offline ways and means

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Re: Custom Power List
« Reply #369 on: May 14, 2011, 06:51:00 PM »
Your right Divinity Breaker is a little strong how about this modification


Once an enemy is successfully grappled any power less than 8 refresh are nulified (including physical immunity) until they break free or are let loose from the grapple.
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Offline Belial666

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Re: Custom Power List
« Reply #370 on: May 14, 2011, 06:56:07 PM »
Well, seeing as all powers are less than 8 refresh except for no-catch physical immunity, it still ends up the same. You could state it like this;

[-X] No Matter the Power
Once an enemy is successfully grappled, X refresh worth of their powers are nullified. If you know what powers the enemy has, you may choose which to nullify.

Offline Sanctaphrax

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Re: Custom Power List
« Reply #371 on: May 14, 2011, 07:00:25 PM »
How about this:

No Matter The Strength [-2]

The Might bonus from strength powers and the Athletics bonus from speed powers do not aid characters in escaping your grapples.

No Matter The Power [-2] (Requires No Matter The Strength)

Your grapples automatically satisfy the catch for all toughness powers other than Physical Immunity.

Offline ways and means

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Re: Custom Power List
« Reply #372 on: May 14, 2011, 07:07:14 PM »
Those powers are what I was aiming for thanks.
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Offline Belial666

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Re: Custom Power List
« Reply #373 on: May 14, 2011, 07:25:45 PM »
OK, so someone with Mythic Strength, Blood Drinker, Tentacles and No Matter the Power would not only grapple at Skill+5 (so probably at least legendary), but they'd also negate enemy bonuses vs their grapples, satisfy catches automatically and deal 5 stress per successful grapple. I think that's an automatic takeout 95% of the time.



Negating numerical bonuses while still getting your own numerical bonuses is a BAD idea.

Offline Sanctaphrax

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Re: Custom Power List
« Reply #374 on: May 14, 2011, 07:52:04 PM »
They'd hit like an evoker.

I'm not sure if that's a good thing.

Belial's example costs 12 refresh, so it ought to be badass. But it shouldn't outdo Evocation + Refinement + All Creatures Are Equal Before God.

Needs playtesting, I think.

PS: I still regard Tentacles as a typo.