I suppose instead of author, I should have written 'creator.' I know it wasn't
Salvatore's fault that Chewie was picked, but that whole back-room "lets pick someone to kill off" type discussion by editors and universe creators is exactly what I disliked about the idea. And the way it was
plotted seemed very unrealistic to me. That part WAS Salvatore's fault.
That particular case, where it seemed obvious that reasons from outside the realm of the story are causing the death - that's was what I was getting at. It seems callous to the readers who are trusting you as an author/creator to stay "in character" and true to the world you developed. It also seems unprofessional to sloppily apply the 'tricks' of an author. I know, as a reader, that you are using tricks and you have to - you have places to go and things to accomplish with your story. It simply should be done well, so I as the reader don't notice them.
It just bugs me that it was so obvious, and so pointless. There was no overarching reason for the character to die (in that particular situation) that couldn't have been served by a lesser fate. I suppose that it was a valid way to re-energise the franchise, and that they've gone on and killed off other main characters as well (at least I think so - I haven't read a SW book post-dating Vector Prime, and never will.)
And the above parentheses shows at least one reader's reaction to a poorly executed character. I know there are lots of other people out there (some are even my friends!
) who really enjoy the direction that the expansions have taken. I simply didn't, so they've lost a reader. But there is only one of me, so it's isn't the end of the world. I'm sad, because I very much liked the SW universe before that book, but now I don't, so there's nothing new there for me to read now. *shrug* My loss, I suppose.
In the end you have to write the story you want to write, and understand that some people are going to really love it, and some people will hate it, and some people won't understand what you were trying to do.
Just aim for more of the first kind. (and no, I have no idea how to do that.
)
I do know that if you try to be honest with your story and not force it into some particular desired shape or other, you'll probably be better off. Or, conversely, be technically skilled enough to start with the perfect desired shape, and then mold the story into that shape from the beginning. To me it seems the second option is a whole lot harder to manage, but it may depend on the author.