Author Topic: Fishing for ideas: Outsiders in a Submerged-level game [No Law Talk, Please]  (Read 7163 times)

Offline sandchigger

  • Conversationalist
  • **
  • Posts: 104
  • His Holiness, the Chigg
    • View Profile
I think that were there such an analogue then someone (Ivy, Kincaid, Luccio... someone) would have mentioned them at some point. At least they'd have been given an off-hand reference in a book like Changes.

(click to show/hide)
I may well be silly, but I am never moronic.

Offline devonapple

  • Posty McPostington
  • ***
  • Posts: 2165
  • Parkour to YOU!
    • View Profile
    • LiveJournal Account
I consider
(click to show/hide)
to be the closest analogue of Delta Green in the DresdenVerse.

That said, I fear that there isn't an especially appropriate niche for a global, militant supernatural response team because the DresdenVerse (despite mankind's general ignorance of the supernatural) is filled with many more supernatural-savvy mortals (or near-mortals) than in the Cthulhu Mythos.

Delta Green has always felt to me like it was meant to give players a chance to participate in a monster hunt in the otherwise gothic, cosmic and unfightable horror of Call of Cthulhu (which ordinarily focuses more on investigation and the subsequent insanity of finding out Things Which Man Was Not Meant To Know, rather than blowing it away and nipping to the pub for a shot afterwards). Which isn't a bad thing.

But I feel that the Dresden Files RPG already allows for the freedom to blend investigation and monster hunting, so the add-on of a Delta Green-type organization isn't particularly necessary, and would probably be somewhat counter to the whole "mortal authorities shouldn't ever find out, Or Else" stricture inherent in the setting.
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline knnn

  • Special Collections Division
  • Posty McPostington
  • ****
  • Posts: 4946
    • View Profile
I think that any group that (a) had a serious concern about Outsiders entering our world and (b) had access to nuclear weapons would probably keep their options very open regarding the use of (b) in the event of (a).  Unless, of course, they had an alternate plan that they felt had a reasonable chance of success with less collateral damage, in which case the nuclear option might get pushed back a few steps on the checklist.

Eb takes credit for Tunguska and Krakatoa.  The fact that he was willing to go all kablooee might mean that the alternative was far worse...
DV Geek code:

DV knnn v1.2 YR4 FR3 BK++ RP+ JB+ TH WG+ CL(+) SW++++ BC- MC---(+) SH[Murphy+, Molly+]

Find out your Dresden Files "Purity" score: http://knnn.x10.mx/purity2/purity.html

Offline bibliophile20

  • Conversationalist
  • **
  • Posts: 426
  • Mmmm.... BBQ.
    • View Profile
    • Gaming Group Wiki: UR-Talarius
So, I have idea on how to do this:
the shapeshifter, while the resident wizard is occupied and getting himself deeper into trouble, performs a summoning ritual before leaving with the book.  They summon a sarcophagus--precious metals, gems, signs of warding, etc and so forth--and leave it buried in a place where it'll be found soon.  Say, in a housing development, where a basement is due to be dug.  Giant archeological find, etc and so forth... and whatever is in that case is enthralling the mortals around it.  If they manage to get it open... well, nice knowing ya. 

Tips for the Evil Henchman:
#12. If the seemingly helpless person you have just cornered is confident and unafraid despite being outnumbered and surrounded, you have encountered a Hero in disguise. Run while you still can.

DFRPG Resources Wiki