Author Topic: Enchanted Items Patch - Important, holy crap!  (Read 40587 times)

Offline iago

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Re: Enchanted Items Patch - Important, holy crap!
« Reply #120 on: May 03, 2010, 04:45:06 AM »
Right. Absolutely...where does it say they can do that? Like I said, I looked around and couldn't find it except in discussions in this thread.

Of course, you (unlike I) have the current source document, and it might easily be in there along with the changes in the first post. But it's not explicitly in the first post itself, nor in the Early Bird PDF I've got.

The first post doesn't reflect the full revision to the text. The text will reflect the full revision to the text. :)
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Offline Deadmanwalking

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Re: Enchanted Items Patch - Important, holy crap!
« Reply #121 on: May 03, 2010, 04:47:13 AM »
The first post doesn't reflect the full revision to the text. The text will reflect the full revision to the text. :)

Cool. As long as it's in there I'm in seventh Heaven.  :)

It just got brought up in a game I'm in and I got to looking for references...and couldn't find an explicit one. So I worried.

Offline iago

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Re: Enchanted Items Patch - Important, holy crap!
« Reply #122 on: May 03, 2010, 04:50:28 AM »
Cool. As long as it's in there I'm in seventh Heaven.  :)

It just got brought up in a game I'm in and I got to looking for references...and couldn't find an explicit one. So I worried.

Y'all worked the patch over until it was bloody. A lot of that work got reflected in the text. :)
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Offline Tsunami

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Re: Enchanted Items Patch - Important, holy crap!
« Reply #123 on: May 06, 2010, 02:13:44 PM »
Just need to have something cleared up.

Other Thoughts

This allows you, on any defensive item, to use either the Armor or block benefit with one use and take the more advantageous effect. It also means that you can get a benefit on odd-numbered Lore scores, and make a defensive item even if you only have Average Lore that doesn't totally suck, because you no longer have to cut the shifts in half twice.

Am I right in interpreting this to mean I get to choose which effect I use every time I use the Item?

Or do I get to choose when I create the item, and then its fixed?

Offline Deadmanwalking

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Re: Enchanted Items Patch - Important, holy crap!
« Reply #124 on: May 06, 2010, 04:50:49 PM »
From other stuff they've said, it's pretty clear it's every time.