Author Topic: Taggable social consequences  (Read 2368 times)

Offline blackstaff67

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Taggable social consequences
« on: August 28, 2014, 04:18:06 AM »
Can a PC inflict social consequences on a target and later tag those same consequences in a physical fight?  For the sake of argument, we'll assume the fight breaks out during the same scene.
My Purity score: 37.2.  Sad.

Offline Taran

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Re: Taggable social consequences
« Reply #1 on: August 28, 2014, 05:04:34 AM »
Yes.

Offline gojj

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Re: Taggable social consequences
« Reply #2 on: August 28, 2014, 06:54:48 AM »
As long as they can convince the GM that the consequence is relevant to what they are attempting to do.

Offline jstomel

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Re: Taggable social consequences
« Reply #3 on: September 02, 2014, 09:41:45 PM »
Do you have something specific in mind?

Now that I think about it, can you tag your own social consequences in physical combat? Like, "You embarrassed me in front of my friends and that makes me so furious I am going to punch you Evan Harder!"

Offline Cadd

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Re: Taggable social consequences
« Reply #4 on: September 02, 2014, 10:13:29 PM »
Tag, as in invoke for free: no. The tag goes to the one who inflicted the consequence.
Just invoking for a fate point? Sure thing, any known aspect that's applicable can be invoked.

Offline killking72

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Re: Taggable social consequences
« Reply #5 on: September 03, 2014, 01:20:07 AM »
Can a PC inflict social consequences on a target and later tag those same consequences in a physical fight?  For the sake of argument, we'll assume the fight breaks out during the same scene.
Say in a social conflict you make someone question what they're doing, later in the fight If you gave them aspect along the lines of "unsure of my purpose". You could make them hesitate when attacking you, IE You tag the aspect for a +2 to dodge