Okay, the title might have been a bit misleading, but here's the sort-of-short version- i'm putting together a Variable Abilities (it's on the Custom Powers master list and is super cool, go look at it) list that's basically someone who can channel the various Animal Gods like Tiger, Spider/Anansi, Crocodile, Shark, Wolf, Bear, Bird, Snake, all the good stuff. The basic idea behind it is that each god grants a different sub-list according to that animal's physical, mythical, and metaphorical abilities. I need help with some of them. The long version is ahead.
This is the "blank-slate" list, that's basically one-size-fits-all.
Animal-Up to two levels of Strength.
-Up to two levels of Speed.
-Up to two levels of Toughness.
-Up to two levels of Recovery.
-Natural Weaponry, with or without Potent, Venomous, and Ranged upgrades.
-Diminutive, Hulking or Titanic Size.
-Spider Walk [-1].
-Wings [-1].
-Aquatic [-1].
-Any Echoes of the Beast
-Spiritual Co-Pilot (Animal)
-Marked by Power (Animal)
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(Animal) Shifting-On top of this, each animal has some unique stuff appropriate to it- Octopus would have Extra Appendages, Shark and Crocodile have Aquatic, Tiger has Cloak of Shadows, so on and so forth.
-Along with the physical stuff, each animal also has Incite Effect regarding one "element" that it can control. Tiger is a tenebrokinetic (shadows), Crocodile and Shark are hydrokinetics (water), Bear is a terrakinetic (earth), Lion is a photokinetic (light), and so on and so forth.
-Each animal has it's own agenda, influence, and ideas. It's basically Lash with a shamanic flavor- a voice in your head that grants you power, but also tries to influence you.
For example, here are the writeups for Tiger and Snake. If some of the powers seemingly don't make sense, it's because i'm basically making up the lore for this. There's no established reason, for example, for Snake to grant toxikinesis. But it makes sense to me.
Tiger Tiger is the spirit of all predatory big cats. He’s a stealthy, brutal, cruel, vicious, and an incredibly intelligent and extremely cunning hunter. The only thing that matters to him is the hot blood of worthy prey. Things like social mores and due process of the law bore him. Most binders prefer not to even try with Tiger- he’s one of the more powerful of the ancient gods, but also one of the most difficult to control. Compels regarding his influence generally involve stealth, predation, and cruelty.
-Up to three levels of Strength.
-Up to two levels of Speed.
-Up to two levels of Toughness.
-Up to two levels of Recovery.
-Spider Walk [-1]
-Natural Weaponry (Potent, Ranged)
-Familial Shifting (Predatory Felines) [-4]
-Echoes of the Beast (Tiger, provides +1 to Stealth while barefoot) [-1]
-Cloak of Shadows [-1]
-Blood Drinker [-1]
-Superhuman Acrobatics [-1]
-Marked by Power (Tiger) [-1]
-Might over Magic (Enhanced) [-2/4]
-Supernatural Sense [-2] (Enhanced animal senses. Able to detect magical and psychic residue via scent. Alertness.)
-Incite Effect (Tenebrokinesis, with Discipline) (Any Upgrades. Mental upgrades incite fear.)
-Spiritual Co-Pilot (Tiger) [-1]
-Swarm Body [-3] (Represented as a shadow form.)
-Immunity (All physical stress, while standing in darkness.) [-7]
-Shadow Stalker (Stealth): You can use Stealth to defend against physical attacks. In addition, after a successful dodge using this stunt, you can spend a Fate Point to make an immediate ambush attempt against the attacker.
-Rapid Teleportation, with the Limitation of only being able to teleport through shadows [-2]
The inspiration behind Tiger is part Shere Khan, part Mr. Blonde of Reservoir Dogs, part Tiger of Anansi Boys, and all killer.
SnakeSnake is the spirit of most legless reptiles. He's sneaky, clever, and flips between idiotically agressive and comically cowardly at the drop of a hat. Snake wants to come out ahead. No matter what. His use of exotic poisons and extremely powerful hypnosis is indicative of his mindset- if you can't beat em, enslave em'. Compels regarding Snake's influence generally involve being aggressive in situations where that is a terrible idea, immediately fleeing a situation as soon as it starts to go badly for you, use of poison, and the creation of thralls.
-Up to two levels of Strength.
-Up to three levels of Speed.
-Up to two levels of Toughness.
-Up to three levels of Recovery.
-Natural Weaponry (Potent, Venomous)
-Snakefangs (Fists): You roll to place the POISONED aspect on your enemies at +2.
-Virulent Venom (Fists): The attacks from your poison are Weapon:2.
-Incite Effect (Toxikinesis, with Discipline) (Any Upgrades. Mental upgrades incite Confusion.)
-Enthrallment (Superior)
-Immunity (All toxins, venoms, and poisons.) [-2]
-Familial Shifting (Serpentes) [-4]
-Superior Hold [-2]
-Amorphous Form [-1]
-Echoes of the Beast (Snake) [-1] (Provides +1 to escape or maintain a grapple, use the thermoreception of certain viper species)
-Spiritual Co-Pilot (Snake) [-1]
-Marked by Power (Snake) [-1]
The inspiration behind Snake is part Kaa, part Steve Buscemi as Mister Pink, part Magellan of One Piece, and part two-bit con-artist.
So, after all that, why did I post this? I kind of want to see what people come up with, and I just wanted to post this idea in case someone needed a character concept or something.