So, what would be wrong (what is wrong) with having people build aspects like the former rather than the latter. They seem less silly and Risus-like and less conflictual - it's more likely that everyone agrees what the aspect can/can't do, etc.
Thanks in advance for your thoughts.
Don't we have enough games with stats and a feats list? Without Aspects there's really no reason to play Fate.
Edit: Houses of the Blooded pulls it off, but Wick has a whole narrative wagering mechanic in there to bring a different brand of awesome to the table.
Who cares if the guy with the aspect "best gunslinger in the west" is actually the best gunslinger in the west? Maybe he just thinks he is. Maybe he pretends to be. Maybe that's what everyone calls him. I can't for the life of me figure out why it would matter, but if it does the GM just asks the player to rework it until everyone's happy.