I've been thinking about how to add some color to a historical game.
I'm thinking about adding these stunts (these are very rough, at the moment):
Gunslinger. Either add +1 to Alertness at the very start of a conflict wherein you intend to use a pistol, or roll against everyone else with Gunslinger to determine initiative. This is a Guns stunt.
Ropin' the Wind. With a successful roll you can lasso a target one area away. With the right equipment, you can stop/trip a target your ize or smaller. The right equipment means a western saddle and a trained horse [effective against creatures up to the same size as the horse.] This can also be used with specially rigged vehicles, like a catch truck in Africa. This is a Weapons stunt.
Teamster. Similar to Driving, this applies to animal drawn vehicles, controlling and basic care. This is a Survival Trapping.