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DFRPG / Re: Experiment: Codex Alera RPG Using White Wolf Scion Rules
« on: February 13, 2009, 07:47:56 PM »
The abstract nature of the system is why I think something that is more concrete like the Scion rules would be better for combat, but its just personal opinion. I like rules that a very stract, very solid...not to say Fate isn't a solid system, just that it wouldn't be my preference for a game that is mostly combat like any game based on Alera seems to be. Fate's strength or in the fact that its abstract enough to let you do just about anything. Exalted/Scion's strengths are in the area of combat.
Any given rule system is going to have areas of strength and areas of weakness. Its not good or bad just preference. It isn't meant to be an attack on Evil Hat.
Any given rule system is going to have areas of strength and areas of weakness. Its not good or bad just preference. It isn't meant to be an attack on Evil Hat.