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Messages - Lorenstone

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DFRPG / The Search for Stress. Or mechanics.
« on: May 04, 2009, 01:36:27 AM »
I'm working on building a FATE-based system, stealing liberally from both 2 and 3 (I just like some of the 2 mechanics better.)

This page talks about mechanics for stress/damage in DFRPG:

http://www.dresdenfilesrpg.com/2006/12/06/designing-dresden-5-stressing-out/

But the images of the example stress tracks no longer seem to exist.

So my question is, will someone put the pretty boxes back for mechanic thieves?

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Author Craft / Re: How Not To Do, Part Deux
« on: April 01, 2009, 06:09:51 PM »
Well, not my preferred literary mode, but hey it worked for Lewis Carrol  :P

Nonsense.  Everything Carrol wrote was quite meaningful.

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