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Messages - Maria

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The Oceans eleven vibe is rather at odds with a team where everyone is on a different page. I am sure its something from Greek Myth. The golden fleece? Belt of Hyppolyta? I don't know.
I don't think Murphy will be the sidekick. She has been around  to a sickening amount. Besides, how does stealing coincide with upjolding the law? or doesn't she care if it isn't a mortal in Chicago? She has a weird idea of upholding the law anyhow, so who knows. Any cop that frames( granted evil) people for crimes they did not do, puts her boot in a door when the LAW says that talking to cops is strictly voluntary, as is allowing them into your home, files false police reports...so who knows. maybe its her. I HOPE not. I haven't liked her since before PG. PLEASE ANYONE BUT MURPHY.

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Ahazil,

First and foremost, you're reacting to a small part without seeing the entire whole.  So keep that in mind: without the full picture, you're not seeing certain things which are true -- such as White Court Vampires, at least at some levels, being fully playable in the game.  Thomas (at least in games of certain power levels) is definitely a playable PC!

Here's a short version of the answer: Ultimately this is not a question about MORALITY in the sense of GOOD vs. EVIL.  It's a question about POWER vs. FREEDOM.  In the DFRPG, the more powerful you are, the less freedom of will you have. This is canonically true in the novels, and doesn't just apply to the bad guys!  Angels have a lot of power, but no freedom.  Well-intentioned folks like the Summer Lady, Lily, have a lot of power, but no freedom.

In the stuff we write in the game, we sum up the effect of this as: "Monsters have Power; Mortals have Free Will".  So when we say that a Red Court Vampire becomes an NPC when its powers are fully manifested, we're not saying that it's because they're evil.  It's because they've manifested so much power (supernatural or natural) that they've lost their freedom of will -- the essential thing that makes a player character.

From a system standpoint this is a simple case of saying "if you don't have the points to take the powers, and you buy the powers anyway, you stop being a PC".  The fact that this is sympatico with the notion of POWER vs. FREE WILL from the novels is an extra benefit for us, and ties the system together with the story, which we like.

That's not to say there aren't elements of morality that are in the books, baked right in.  Breaking the Laws of Magic -- which has SOME elements of morality in it -- does actually mentally corrupt someone, just the way an increase in power can.  So we've got that baked into the system.

But there's no baked-in specific-religion morality in the game. If anything, the game is highly friendly to the perspectives of all religions.

If that's not your cup of tea, I can understand that, but it's not out of line with the books at all. 
That doesn't sound true. that sounds like you defense of the choice to make evil=npc. First of all PCs can get powerful and they stay pc. So its not about freedom. I agree, there is no reason someone can not be playable as a red court vampire for example. Everything has limits to their power, but they make the choices they can with what abilities they do have. The Summer Ladies can decide what to do, they can even decide to upset the balance of Faerie, but they know the consequenses, so they are unlikelt to do so. Same with the "good" guys. A wizard could kill a Queen of Faerie, but they know to do so would be a disaster for the world. No difference at all.

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DFRPG / Re: Dresden Files - M&M Style
« on: April 27, 2009, 10:23:33 PM »
I hate to say it, but I think that 4th ed might be a tighter fit. I think the at will/ conflict/ per day thing might work well to model some of the conflicts in the books. Harry tends to rely on a lot of the same meat and potatoes spells. When shit hits the fan, he busts out a smaller variety of more powerful effects. When shit really, well, and truly hits the fan, he busts out some of the really powerful effects. It also has the advantage of giving everyone a couple of cool things each even at starting level.
I think the 4th edition is going to make it impossible for the DM. Its very difficult to make a boss monster effective using 4th rules. You need back up, or things like certain justice will mess you up. And to have a good Dresden verse story the monsters should work alone.
Id recoment people use 3rd.

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Author Craft / Derivative Plots?
« on: May 05, 2008, 07:05:52 PM »



Pft.  Harry with a nice quiet day reading a book.  Hah.  $10 says the book is possessed and sucks him into a Book Hell dimension or something.  Or he gets constantly nagged by Bob.
You mean like Fred from "Angel"? Hmmmm did those ghouls in "White Knight" seem a bit of a rip off from the end of Buffy? Oh well imitation is the most sincere form of theft.

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