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DFRPG / Re: Dresdenverse game using World of Darkness rules
« on: April 12, 2010, 03:03:49 AM »
on of the things I love about the nwod is that the base book is specificaly mortal and there is a line for basically mortals. There are still the big bad voodoo guys (mages, vamps, werewolves, fae, etc) but you don't need those lines. Something else I love is that the rules are now unified. Same base character generation but each main title is now a template and they are mutually exclusive ( you can't have a mage/vamp/werewolf).
The hunter line and the genericaly branded WOD has things you can use without ever touching those other main title books. When I decided to use the nwod I specifically wanted to avoid using Mage. Love the system but in practice it's not sometihng I'm will to sit down, learn, and then teach to my players for our infrequent gatherings.
Gil
The hunter line and the genericaly branded WOD has things you can use without ever touching those other main title books. When I decided to use the nwod I specifically wanted to avoid using Mage. Love the system but in practice it's not sometihng I'm will to sit down, learn, and then teach to my players for our infrequent gatherings.
Gil