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DFRPG / Re: Scenario Building For People Without Creativity
« on: January 14, 2014, 01:51:26 AM »
Forget how to get the characters involved. Work the problem from the other angle.
What are the themes of the city and it's faces? Write down some names and locations on small cards, and then play the glass bead game. http://rdonoghue.blogspot.com/2010/11/glass-bead-fate.html
Come up with reasons why various factions and faces might be in conflict. Make a list of a dozen or so. For each conflict, make a short note about what their goals are (good goals never involve attacking the other guy. Good goals fulfill a desire and are obstructed by someone or some aspect). Then figure out what the very FIRST rumor someone might here about that conflict would be.
Introduce these rumors to your PCs. Whichever ones they bite on, make the game about them. If this is a play by post game, then all the better. Whatever questions they ask, assume those are really important questions about the larger conflict they don't know they are asking about, come up with an answer, and then figure out what the piece of it they would see is.
What are the themes of the city and it's faces? Write down some names and locations on small cards, and then play the glass bead game. http://rdonoghue.blogspot.com/2010/11/glass-bead-fate.html
Come up with reasons why various factions and faces might be in conflict. Make a list of a dozen or so. For each conflict, make a short note about what their goals are (good goals never involve attacking the other guy. Good goals fulfill a desire and are obstructed by someone or some aspect). Then figure out what the very FIRST rumor someone might here about that conflict would be.
Introduce these rumors to your PCs. Whichever ones they bite on, make the game about them. If this is a play by post game, then all the better. Whatever questions they ask, assume those are really important questions about the larger conflict they don't know they are asking about, come up with an answer, and then figure out what the piece of it they would see is.