Tags don't cost Fate Points; that's what separates them from normal invocations. I'm guessing this is meant to be a standard invocation.
I meant to Invoke not tag. Thanks.
Generally not worth it to use an Aspect just to avoid stress, for what it's worth.
Yea, I was just going showing the kind of thing you could do with aspects.
Neither maneuvering nor shielding is a supplemental action. Both take your turn.
OK. It felt wrong when I read over it.
Castillo still gets to take an action, even if his skills aren't good enough to make it worth much.
I said that poorly. He did try, I just didn't want to spell out the mechanics on that one as I felt his Rapport of 2 didn't have much of a chance to overcome a Wizard's conviction. The Wizards was there for one reason, and it wasn't to discuss motivations.
Also, you generally have to roll to put up a shield. Spellcasting is actually a multi-step process, involving gathering power and then controlling it.
I skipped detailing that part. But yes, he rolled, and put up a force 4 shield with 2 exchanges of duration.
On a tied maneuver roll, the resulting Aspect is fragile.
OK, I didn't think about that. Still get the one free tag though, which is all I used.
Given that Castillo has Athletics 5 and some level of Speed, he'd be better off defending with Athletics. Also, being a vampire, Castillo should have some amount of armour.
I actually did think of that. He was trying not to use any of his powers, to keep his hunger low. And he figured he could beat a Wizard in a sword fight without drawing on the blood.
So the shield provides armour 4, with sufficient duration to last through the round where Castillo didn't act? Quite a powerful spell.
Sorry, it was a 4 point shield with two rounds of duration. Not 4 points of armor. That would be powerful.
Did you mean Inhuman Strength when you wrote supernatural?
No, he's upgraded. That's why he got +4 to his damage.
This is an NPC I'd already made for the groups first adventure.
Armour usually doesn't stack. Actually can't remember whether armour from an Evocation is an exception; it hasn't come up in my game for quite some time.
But a 4 point shield would still soak 4 points before being blown up, and then the 2 points of armor would soak more, right?
Again, Castillo should have armour and a better dodge roll. And with Toughness, I'd expect him to have more than four stress boxes.
I neglected the toughness when I wrote that. Just a mistake.
Also, I don't see any reason to take a moderate consequence rather than a mild here.
Right. If he'd already decided he was going to flee, it would be better mechanically to take a mild and 3 dots. Again, he's trying not to grow his hunger track, for reasons, so if he can avoid using his toughness or healing, he will. Also, of course, two wizards facing down a 600 year old vampire would use magic. I mostly just wanted to get in to aspects, and things you can do other than throw a punch.
Thanks for all the help.