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DFRPG / Re: Why Seven?
« on: March 04, 2013, 11:35:15 PM »
I prefer seven. It's better to have a couple that don't carry their weight-- as long as it's not too many-- than to not have enough to really describe your character.
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+6 Skill cap!
I got stuck in a game like that. After awhile it's like "I'm a +6 Athletics that means I would win every event in the Olympics"
I had a PC who was playing a Totem Warrior character who was conceived as a protector of his tribe. His PC had a Catch of obsidian weapons and any member of his tribe. So if he ever betrayed his oath then his people would be able to hunt him down and deal with him. He only got a +1 for it (or was it 2?) but I thought it was a nice touch adding to his character.