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DFRPG / Re: The Nevernever as a break-in tool
« on: December 20, 2012, 08:14:09 PM »
Well, after that session, I sincerely hope that my players don't figure out where I got the ideas for the hindrances that I threw in their way, thanks all. (I don't want them coming here for ideas on getting around the things I put in their way!)
Stymied them badly by leaving the Way into the home unguarded-- then laying about three dozen slapstick-comedy physical traps between the easily-opened way into the home's dining room and the upstairs bedroom where the targets actually slept.
(To give you an idea of what I mean by "slapstick comedy" traps: There were marbles. Invisible marbles on a hardwood floor. LOTS of them! Would that I owned a digital camera, just for the looks on their faces when they realized this!)
Thanks again, all!
Stymied them badly by leaving the Way into the home unguarded-- then laying about three dozen slapstick-comedy physical traps between the easily-opened way into the home's dining room and the upstairs bedroom where the targets actually slept.
(To give you an idea of what I mean by "slapstick comedy" traps: There were marbles. Invisible marbles on a hardwood floor. LOTS of them! Would that I owned a digital camera, just for the looks on their faces when they realized this!)
Thanks again, all!