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Messages - mightythews

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DFRPG / Re: Bad guys: The Fomor?
« on: February 04, 2013, 02:52:11 PM »
One of neat things about the Formor in terms of game design is that you don't know the true extent of their ranks. They are old, dark, wet, and mean. One of the first images that crept into my head was the creature of the Black Lagoon. Anything that fits thematically could be used under the title of Formor. Not to mention that in the books so far, they've been all about infiltrating society and swelling their ranks. If you can come up with a plausible reasoning for why something is working with them or has been converted to their cause, then use them!

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DFRPG / Re: Help with a Player's Item
« on: December 18, 2012, 10:19:49 PM »
Hey Everyone, It's me the player who came up with this item!
I'm really enjoying the feedback on this thread I thought I would add some more of the flavour i had in mind into the discussion it might help clarify things or make new ideas crop up.

This sword is powered by the shades of the family. When the wielder dies they leave behind a shade, and that shade (after returning the sword to the family, or being destroyed) joins with the sword and empowers it further. The idea I had was that the memories and skills of those shade might be partially accessible (like ectomancy) which I tried to represent in the "memories of ancestors" power. The only other thing I would like to add is that it would be nice if it had at least a little utility against things other than outsiders. I hop this adds some clarity, and can generate further discussion! :)

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