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Messages - djerf

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DF Spoilers / Re: WHat about Bob?
« on: December 20, 2020, 03:34:32 PM »
I doubt that titanic bronze is a " i win button" in any way, it doesn't really work like that in the DF, even the swords have angels riding along to provide what help they are allowed and the Spear did not make Dresden undefeatable.

I read it more like it helps channel, shape and perhaps boost ones will, the same will wizards use when using magic.

 I find it more likely and interesting to have Dresden incorporate the bronze in his gear, the still missing should bracelet comes to mind as a clear candidate.

Up untill changes we have been told that wizards are the most dangerous when they are prepared, and we have been shown how Dresden use and tinker with his gear. Since Ghost Story we've been told how Dresden hasn't had the time or opportunity to recreate his arsenal and how he misses it.

Titanic bronze is lika a super conductor for magic Eithniu  plugged it in to her own metaphysical nuclear power plant and used it for her own personal maglev train, I long to see Dresden build a supercomputer that he can plug into his own wall socket.

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I read Thomas condition as he was brought to the absolute edge and kept there. The demon took over while Thomas died slowly and it just became a bad spiral where if they fed thomas the demon would heal quicker and take up more space than the human part. Basically magical cancer.

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DFRPG / Re: Rune Magic as Thaumaturgy theme?
« on: February 01, 2015, 01:27:08 AM »
Generally I'm a fan of the crafting route as it is the easiest power/rule to adapt to different ideas but crafting can easily become static as well.

PirateJacks second idea is also valid and it could look something like:
Runeography (or something) -3, A rare variation of Thaumaturgy that builds upon Ideographic likeness instead of symbolic links.
Allows the caster the full range of Thaumaturgy as long as the target is marked by a a runic representation of the desired effect and complexity. In combat Runeography requires the caster to "paint" his target using Fists contact "paints" the target with a rune of complexity equal to the casters Lore, repeat until the desired complexity is reached. With the complexity reached the caster summons power as normal once per exchange.

I firmly believe that the "Rule of cool" overrules everything and so, if tweaking the rules allows you and your group to tell an awesome story the way you want to, you should tweak them =)

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DFRPG / Re: Newbies ask the darnest things
« on: January 26, 2015, 01:11:30 AM »
Yes, odd things happen when combining crafting and lawbreaker, I obviously don't get better at making magical swords by using one to kill with nor do I get better at sword fighting by killing with a magical sword, but then the only thing I would gain from my 1-2 refresh investment would be the promise of a quick end from the business part of a warden sword. The +1 stress is a good compromise and presents interesting narrative opportunitys.

Anyway, thank you for your opinions on the matter Cadd =)

Taran, your approach towards Lawbreaker feels like it is more in line with the books than the YS way. But I seem to recall that the general attitude is that the player should be able to chose if he kills, unless under special circumstances such as a warning from the GM or compels that he can buy of if he wish to or usage of the Lawbreaker bonus, Right?

I'm sure I've got loads of other questions but I'm drawing blank right now so lets end with, what does RAW stand for ?

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DFRPG / Re: Newbies ask the darnest things
« on: January 25, 2015, 09:13:17 PM »
So, a practitioner/holy knight would after killing a bunch of goons take the lawbreaker stunt and change one aspect from " fighting the good fight" to " slaying evil".
In the next room he finds the dragon that has been terrorizing the countryside and a fight ensues.

"Slippery Slope. Gain a +1 bonus to any spellcasting roll whenever using magic in a way which would break the specified Law of Magic."

Now I have paid a solid refresh for the lawbreaker stunt and during my epic fight with the dragon I want to take advantage of this, would my weapon roll get the +1 if I'm using it to swing my burning sword?
Do any attack with my magic weapons trigger the Lawbreaker stunt or only the killing blow?
Do Lawbreaker only trigger against mortals?

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DFRPG / Re: Newbies ask the darnest things
« on: January 25, 2015, 07:05:40 PM »
Thank you    dragoonbuster =)

How do you people handle indirect Lawbreaking, both from a story perspective (do it give Lawbreaker) and from a mechanical viewpoint (how do the Lawbreaker bonus factor in) ?

Examples:
a Summoner ( Ritual summoning -2) Summons a entity with Ritual psycomancy  (or one of the mind control powers), this entity then goes on to break the fourth law.

A artificer ( Ritual crafting -2) creates a weapon that is used  to kill mortals, would it make a difference if he paid to make it useable to another character who then went on to kill mortals?

In my mind it comes down to character concepts, the assassin I'm working on is using Ritual crafting in order to make powerful weaponry and should get lawbreaker first with aspects like " I kill".
On the other hand a holy knight I'm working on took ritual crafting instead a Sword of the Cross in order to be able to use a burning sword and magic shield and stuff, on this guy i don't feel that lawbreaker fits (for comparison I'm sure some KotC, have been forced to kill mortals without having to suffer from a lawbreaker stunt).

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DFRPG / Re: Newbies ask the darnest things
« on: January 15, 2015, 06:29:49 PM »
browsing the site i've found several crafting foci that appear rather large and heavy, such as a lich coffin with +1/+1 or a anvil with the same bonuses, is it the assumption that these foci are used at the time of crafting as opposed to helping one utilize the crafted items? 

I've seen people mention that you can use your crafted items by paying one mental stress, however I haven't been able to find the rules concerning this, neither in any house rules nor YW/OW, could someone please point me in the right direction?

I've got a bunch of other questions but I can't remember them so this will have to do for now, thank you in advance =)

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Author Craft / Re: Secret to Succes?
« on: August 10, 2014, 12:17:53 AM »
When considering to buy a book there's math, if Price + Time =< Quality then you might buy the book, otherwise you won't. When trying out a new author the quality is unknown and so there's a risk that the book will be so bad that you end up reading it for no more then five minutes before you have to stop, this risk is even greater with books that are self published
What I do when I'm bored is that I go into the free section of Google Play Books and pick something at random and if I like what I'm reading I'll buy the sequel.
That's my advice, If you write good stuff give the first one for free, charge 0.99 for the second and once you get good reviews on things people have to pay for I think you will see a solid increase in readers. For this a short story might work well.

This is actually how I found out about and started reading Sanderson, him giving away Warbreaker for free, which led me to Rothfuss which in turn led me to Butcher, funny how things work out huh?

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