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Messages - Swiftfoot

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DFRPG / Re: Requesting help with a game concept
« on: May 01, 2019, 06:17:07 AM »
And in Dresden Files Accelerated they do a whole write-up of New Orleans--although it doesn't have any vampires.
-See, now that's just insulting. No vampires in New Orleans? Did they not watch "Interview With A Vampire"? Come on, it's New Orleans. I've heard people there claim to be vampires last time we went down for Mardi Gras (tip for those who haven't: it's a great bucket list item, but you'll only want to do it once.)

If they were allied with the Fomor, they'd be tying themselves in to a much larger group of outcasts than they themselves are. Granted, it being a coastal city and the Fomor being based on mostly the exiled gods of coastal civilizations, and any exiled Ancient Etruscan family would know of old gods of the coastline, and both societies would have a historical understanding of what the city was for...wait, that bears thinking on...

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DFRPG / Requesting help with a game concept
« on: April 30, 2019, 02:12:25 AM »
I've been piddling around with the Dresden RPG for a little while, though it will be some time before I:
a) Have enough players who know the world we'd be stepping into,
and b) Have enough time spaced out among the players to accommodate the D&D and Shadowrun campaigns along with DRPG.

One of the main things about the world I'm working with is, since my players and I are more often than not Louisiana-residents, my "real-world" campaigns are usually set in New Orleans. It's just too good to leave alone, although I've been debating on sending the Shadowrun team to Baton Rouge a few times, and they're terrified of any run I have that involves the bayou...

Sorry, tangent. I've taken to heart something that Mr. Butcher said a while back, how there were other White Court vampires that didn't fall into the Raith/Skavis/Malvora triumvirate. I'm thinking of an offshoot branch for the Crescent City, arrogantly calling themselves the "Gold Court" (the Pavone family) who feed on pride but feel pain when their victims show true humility.

That's about what I have on them, beyond that they've been settled into the City since the 1700's following a falling-out with the White Court. Anyone willing to help me brainstorm on this concept?

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Author Craft / Re: Gamer-writing advice requested
« on: February 19, 2015, 09:10:12 PM »
I'll definitely be looking at that site, so thank you!

In regards to the Loup Garou, I was asking for advice on the mechanics of the monster. It's for a 3.5 D&D game and I'm looking to build a Final Boss for one of the players. Sorry, one of my problems when writing is that I jump from one part of a writing to the next without making the connections.

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Author Craft / Gamer-writing advice requested
« on: February 18, 2015, 01:02:31 AM »
I'm not sure where to put this post, but I figure that since it was writing-related (vaguely), and since the Dresden Files crowd is a group of the greatest nerds I've ever met, I'd go looking to the writers for help.

I'm writing up the stories for my D&D game and I'm looking to make some monsters that will be very singular for the sessions. I do have a lycanthrope in the party (who isn't in control of his shifting, which can make for all kinds of fun), and he has dealt with some of the worst threats our home-grown setting has to offer. So, I went looking for a new challenge that would be sure to either send the party running for the hills or have the players flipping their chairs in frustration. My mind started turning toward the Loupgarou from Fool Moon and I fell in love with the idea. How should it be written, though?

Does anybody here write game sessions or have ideas that might help set this terrifying thing to paper and the imaginations of my players?

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