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DFRPG / Re: Help with an item of power.
« on: August 17, 2012, 09:48:32 PM »
I appreciate the concern for making a complicated character be my first one, but honestly I think that's the best way to keep myself interested in it. I'm no stranger to table-top RPGs or roleplaying in general, though I am new to the Fate system. I tend to pick up things fairly well, though, so I wager I'll be mostly alright.
I liked the suggestion of tacking on an aspect to the power, so that it could affect the character in positive and negative ways (after all, if I got stuck with a draw that made me weaker than a wet noodle in a scene where we're fighting, that wouldn't be much fun, would it?) and allow for Compels. I likely wouldn't write on the actual cards, but rather have a chart or something. I'm kind of interested in starting to write a back-story for the gent, now, figure that he's got a similar chart but hasn't quite figured out what every card means.
I liked the suggestion of tacking on an aspect to the power, so that it could affect the character in positive and negative ways (after all, if I got stuck with a draw that made me weaker than a wet noodle in a scene where we're fighting, that wouldn't be much fun, would it?) and allow for Compels. I likely wouldn't write on the actual cards, but rather have a chart or something. I'm kind of interested in starting to write a back-story for the gent, now, figure that he's got a similar chart but hasn't quite figured out what every card means.