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Messages - atomzero

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1
DFRPG / Re: How is this for an alchemist
« on: August 03, 2012, 04:21:00 AM »
Thank you for all of your responses.  It was very helpful.

2
DFRPG / Re: How is this for an alchemist
« on: July 31, 2012, 06:10:36 AM »
That's right, thanks.  What should the lore roll be made against?  The potency of the potion?

3
DFRPG / Re: Soul Drain Refresh Cost
« on: July 31, 2012, 05:54:30 AM »
Thank you for your help.

4
DFRPG / Re: How is this for an alchemist
« on: July 31, 2012, 05:53:24 AM »
Thank you, that is very helpful.

5
DFRPG / Soul Drain Refresh Cost
« on: July 31, 2012, 04:50:49 AM »
There is a player in a game I'm in who wants to put this ability on on a sword:

Soul Drain
The sword thirsts for energy, readily exchanging power for spirit. The user may spend a Mental Health Box per Level of Increase to boost the Damage of the sword and deal Spirit Damage.

What would be an appropriate refresh cost?

6
DFRPG / Re: How is this for an alchemist
« on: July 31, 2012, 04:44:33 AM »
Also, when I use my potion, does it just work?  What sort of rolls do I need to make?

7
DFRPG / How is this for an alchemist
« on: July 31, 2012, 04:43:17 AM »
Here is my alchemist

Ritual -2 (Crafting/Alchemist)
Refinement -1 (Plus 4 enchanted item slots (potion slots))

I intend to use all of his focus item slots form potion slots, giving him 8 potion uses.

I this correct?

Someone else posted that a focus item could be used to give the potions multiple uses, but I don't understand how this works.

Also, the example in the book depicts a scene where Harry is preparing potions, but the rules suggest that you just have them at the start of the session, or coincidentally have them with a Fate point or Lore roll.  What am I missing?

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