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« on: July 05, 2012, 10:09:31 PM »
/steps out of the lurking clouds
There's also the fact that killing that many mortals in one single moment. Would bring in either the warden's if your unlucky, Or possibly the Blackstaff and or Gatekeeper if your incredibly unlucky. Wizards can kill allot of people sure, but most of them don't because they like having their heads attached to their shoulders. Death by Warden sword would be very unpleasant would it not?
Killing's not necessary of course, but in that example, would there be time for less leathal means to bring allot of cops down and not break any laws of the magic kind?
I myself find myself on the opinion that a well done plot device, one that is a natural cause of events or so well done you can't even tell it's a plot device at first glance, are incredibly useful of making a fun story and session. Same for No-win Situations, it's a good way to show realism when done well.
Of course a badly done plot device can simply be well boring and the GM trying to rail road. A Badly done no-win Situation is simply cheap, annoying and a quick way to make a Session crash and burn.