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Messages - LordBorsti

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DFRPG / Re: Is looking back in time a violation of the 6th Law?
« on: June 02, 2013, 05:01:24 PM »
... With direct viewing via chronomantic divination, while not in the normal sense going against the flow of time, you are entangling (or finding to be entangled) a past point in the stream with your current point, and while this will almost always go unnoticed, there seems to be danger in this interaction.

In other words, my position is that chronomantic divination of the past, while not directly violating the 6th law, is inherently stepping very very close to it, with the knowledge of how to step over being implicit but not necessarily the knowledge of where the line is.

I think this pure story gold.

So in my group it will be this way:

Looking into the past itself is not a violation of the 6th law. But if you are not careful with your action it is quite possible that the act of divination can affect the past, change the past and therefore would be a violation of the 6th law in terms of lawbreaker stunts. If this is a violation in white council terms is another story (the doom of damocles comes to mind). The temptation component of breaking the laws again is quite obvious to me. You change something and in order to repair the "damage" you start changing other things and cross this border again and again like in the movie Butterfly Effect.

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DFRPG / Re: Is looking back in time a violation of the 6th Law?
« on: June 01, 2013, 03:41:21 PM »
@Crazy Wilhelm and madvogon:

Please do your offtopic conversation via PM.

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DFRPG / Re: Is looking back in time a violation of the 6th Law?
« on: May 31, 2013, 09:02:45 PM »
...So that's how that chart is supposed to work? Wish I'd known that before.

I wouldn't consider my ruling as official rules. But the time increment table is used troughout the book when time is important. For example Harry's Tracking Spell utilizes the time increment table to determine its duration.

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DFRPG / Re: Is looking back in time a violation of the 6th Law?
« on: May 31, 2013, 12:40:37 PM »
I am curious as to how difficult it is to scry back into the past to a specific event. How difficult is it to look back into the recent past or for that matter the beginning of time?

I would start with a base difficulty of 4 or 5 (or higher if you want to perceive a lot of details) and add a number of Shifts according to the time increment table.

Example: What happened yesterday in that room?
Starting from "instant" to "a day" this would sum up to base difficulty + 10 Shifts.

@all:
Since some of you asked for specifics and to keep the discussion on topic here is a short description of the situation.

The group got into a situation where they were pressured by a powerful organisation to kill the son of a white court vampire. In order to appeal to both parties (wcv and the organisation) they staged a dramatic scene were the young wcv would jump off a building commiting suicide. They used illusion magic to fake the scene but they involved the young wcv to actually play his own part. Caused by some compels the whole thing went terribly wrong. The young wcv was shot by an unknown sniper located in an apartment tower but nobody except the group actually noticed his "real" death because the illusions they used did their job.

So we have a dead white court vampire and his father believing him to be only "faked dead" and the group under time pressure to find the real murderer.

On of the characters wants to get infos about the identity of the murderer. Some ideas of our discussion involved magical 3D crime reconstruction á la Tony Stark/Iron Man 3 or time travel/looking backwards in time. So I startet this topic.

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DFRPG / Re: Is looking back in time a violation of the 6th Law?
« on: May 30, 2013, 05:11:14 PM »
It really depends on whether or not you think Heisenberg was right.

Could you elaborate that a bit further? (I got some lectures on physics at university so you don't need to explain the basics)

@All: Thank you for sharing your thoughts.

Now I'm going to be the devil's advocate:

In the novels when Harry observes Cowl using Little Chicago he gets noticed by Cowl and is attacked via magic. In Your Story on page 297 this "Extended Divination" spell is described causing "a mostly-invisible, spectral projection of the caster appearing in the location of the monitoring’s point of view". Modeling a "looking back in time" spell as an extended divination one could argue that a spectral projection would appear in the "past" and could therefore influence the past and present.
Is this lawbreaking stuff? Is it only lawbreaking if the caster willingly influenced the past? What if he accidently changes things in the past? What do you think?

(This thread is meant as a brainstorming and search for story/drama opportunities and not to shut down my player)

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DFRPG / Is looking back in time a violation of the 6th Law?
« on: May 30, 2013, 02:11:10 PM »
It may be possible that in the next few scenarios one of my players will try to look back in time using divination magic. What do you think? Is this a violation of the 6th Law?

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