1
DFRPG / Re: Air Magic: How do you use it?
« on: March 18, 2016, 05:32:56 AM »
I'm fond of razor wind. http://tvtropes.org/pmwiki/pmwiki.php/Main/RazorWind
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Now, in regards to humans living in the Never-never, we know that they can't live there and consume things from there and remain human. That's established in the books. If a human stayed there long enough, they'd slowly lose themselves. In an ancient WoJ on the subject, JB said that as humans eat things from the Never-never, their cells are replaced by Never-never cells from Never-never nourishment. So if they ever went back to reality, where Never-never material turned into ectoplasm... So would they.Wow! I don't know that. Thanks!
It'll take a lot of power to sustain such a place in the Never-never. Otherwise, it'll end up inconsistent and two-dimensional like Agatha's demesne. Which means either a bunch of powers all contribute a little, or someone big contributes a lot. And such an expenditure requires a purpose.
The only issue I see with a street of gods is that, in the Dresdenverse, what would be the point? If there are no mortals in the city, there's no-one to worship the gods.
I don't see much point to that. It's not like there's any rule stopping you from using Lore advantages with Resources, and +2 to a specific kind of roll once per session is strictly worse than just having another Fate Point.OOHH I like Sanctaphrax's idea to.
I'm a little fuzzy on the whole free will concept as it is mentioned in the books. I'm not sure I understand how a creature with any sort of intellect beyond animal levels can NOT have free will.