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DFRPG Resource Collection / Re: Custom Powers Master List (Work In Progress)
« on: October 06, 2012, 01:19:30 PM »
What I had more in mind was more like:
Roll Lore, or Scholarship, or Presence (to determine something's innate power, to determine something's worth, or to simply establish you're the top deity/caster in an area). Using the skill ladder as a frame, you can determine is something is great, legendary, epic, etc., which nets you that value on the ladder in fate points. Using the points drains the items' power (symbolic, emotional, magical, etc).
I liked the idea of using the aspects, but making the leap to how the aspects assist in the magic is the part that I can't make (though I'll be pitching it to my group this Sunday). The idea was more along the lines of, there's inherent power in the symbolism of relics, aside from whatever magical/divine power a relic might have in and of itself; also, that modern-day relics exist too (for example, again, the Wright Brothers' plane).
Roll Lore, or Scholarship, or Presence (to determine something's innate power, to determine something's worth, or to simply establish you're the top deity/caster in an area). Using the skill ladder as a frame, you can determine is something is great, legendary, epic, etc., which nets you that value on the ladder in fate points. Using the points drains the items' power (symbolic, emotional, magical, etc).
I liked the idea of using the aspects, but making the leap to how the aspects assist in the magic is the part that I can't make (though I'll be pitching it to my group this Sunday). The idea was more along the lines of, there's inherent power in the symbolism of relics, aside from whatever magical/divine power a relic might have in and of itself; also, that modern-day relics exist too (for example, again, the Wright Brothers' plane).