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« on: May 13, 2007, 04:45:45 PM »
I'm getting ready to get a group started with the Amber system in the Dresden universe. I'm hoping that soon I can integrate some of the Spirit of the Century elements, once I get some experience with it. The end game I'm playing for is 1) to have a rejuvenated group to play in a fairly new and very interesting world with a lot of possibilities, 2) to have something similar to the actualized Dresden RPG whenever we expect it to arrive, and 3) to have something to run in this world that would be considered a "straight" game for Ambercon 2008. Right now the closest I can remember in the schedule is a serial with zombies that is always a lighter-side option. I might also try to find a way to use this in some WHEREiGO.com modules to erect in Fort Wayne, where I live. It's all fantasy right now, though.
So, any suggested adaptations are in high demand right now.
As far as the point distribution goes, I think my players understand that humans have H levels. That they may start with A psyches or warfares isn't really a problem. The diceless methods always seem to direct the plot toward figuring out a creative way to defeat a way more powerful plot device (character, magic field, all of Chaos) and leave the stats more for determining inter-character conflicts than anything else.