@ARedthorn
The issue that the character might be to adaptable is something that also came to my mind, but i think i can offset this with a rather cowardish nature when it comes to combat.
On the other hand the same character might be a good lever in combat situations when i messed up with matching the opposition to the group.
But i'll definitly keep an eye on that issue, thanks for the warning.
I totally forgot about the Naagloshi and naagloshi difference, and i like your story idea about the naagloshi. Also i consider it awesome how perfectly clear the player was about what he wanted, i wish mine were like that.
The problem with more knowledge and less power (read more fatepoints) is that the Wizard will probably be there for information-dumping and that most low powered concepts (especially WCVirgin) are better suited for social characters which i want to avoid. Also i am undecided about the advantages about a low or high refresh character. With high refresh i could bring far more examples for usage of fate points through the character but also i would have to constantly think about how to use those fate points to provide good examples, while also avoiding to give the character to much spotlight.
@The Mighty Buzzard
Submerged came from my approach to character generation. Since most of them had hard time about finding a template they wanted to play i didn't bother them with refresh limits till they said me what they wanted and put the powerlevel at a level where all ideas would fit into. With Wizard and Tiger-Shapeshifter thats settled at Submerged.
I was more looking for idea what "race" could be a True Shapeshifter, like Shaman (Which is no race, but the term template wouldn't fit either).
I know about the GM with a PC issues but i is kinda common in our groups, because in most systems we have frequently changing GMs, so we keep a character in the group for each possible player. Also we often spend a lot of time just roleplaying character interaction so i will feel little less "masturbatory".
I wouldn't like to see it in the hands of an inexperienced player either unless this person had spend some time looking at each possible power and knowing them. Gladly i already did that and the first thing i did was printing lots of reference material so i can look up stuff on the fly.
The inanimate objects thing is something i also don't truly know what to think about. The idea is kinda funny, but i can't think of a lot of sources for this power that would justify that ability. (Magically-Enhanced-Nanite-Cyborg!
)