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Messages - Unicorm

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DFRPG / Re: Any place for fae Halfsies?
« on: July 15, 2011, 07:08:34 PM »
Butcher has said that Sidhe = noble.  That it's a title or state of being that fairies reach.

Richard

I think I understand. A fae can progress to the point they become a Sidhe, and they're fundamentally different from the rest of their race, while still being their race, correct?

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DFRPG / Re: Any place for fae Halfsies?
« on: July 15, 2011, 05:27:59 AM »
Two points, just for clarification:

Sidhe is a special category *in addition* to whatever type of fae you already are.  So there are pixie sidhe, troll sidhe, unicorn sidhe, etc.  Some sidhe are so far beyond the base type of fae that they're hardly recognizable as fae at all (Lea, for example), but others are 'merely' stronger, better, nobler versions of the base creature.

Also, remember that Seelie Magic and Unseelie Magic require at least some degree of approval from one of the Queens to be used at all.  A changeling can always have their racial powers (e.g. strength for a troll's son), but they should only have Seelie/Unseelie magic if one of the Queens believe it could be to their court's advantage to allow the power to be used by that person.

I thought Sidhe were a seperate fae race that was humanoid and human-sized, such as w/e Lea and, ofc, the queens are? Though I may be wrong, considering I haven't caught up with the books yet. If I AM wrong, what are they?

Also, thought I made it pretty clear he would lose Unseelie magic when the bond was broken.

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DFRPG / Any place for fae Halfsies?
« on: July 14, 2011, 05:04:49 AM »
First new topic, and I have a couple of interesting questions.

1. Would a sidhe ever "get it on" enough with, say, a fetch, to produce a half-sidhe/half-fetch? Is anything similar possible?
2. Would such a creature be accepted and put to use in the Winter Court? (the character I'm working on is Unseelie)
3. Would it be possible, say through failed Black Court domination, to break the sponsored magic bond and Unseelie Pull? (one phase of my character's past involves some very feral behavior as a result of an attempted Black Court domination. Living in the woods eating squirrels...not his best moment.)
4. Would such a creature retain the form of racial powers he had before breaking the bond (in this case, transportation through mirrors and some wonky speed boosts for other reflective surfaces), while loosing Unseelie magic?

I'm trying to stay vague on the specific skills/stunts/powers, since until I have the opportunity to use a character I like to keep them vague and malleable.

Any help is appreciated.

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DFRPG / Re: Anyone simplify the DFRPG?
« on: July 14, 2011, 12:21:17 AM »
I would suggest running a couple of sessions with a generic High Fantasy setting using FATE 2.0 (simpler, whereas DFRPG is 3.0), then when they understand the basic principles (skill pyramid, 3 corners of a character, etc.) start on DFRPG. This method has worked twice with a special needs group, so I'm hoping it can work for your group.

Also, explosions help. I'm only half joking.

FATE 2.0 can be found at http://www.faterpg.com/resources/.

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DFRPG / Re: Robo Hitler, Tanks, and ww2 tech
« on: July 13, 2011, 06:33:08 PM »
When you say "a bomb of WWII type", what kind of bomb do you mean? Do you mean something like a V-1 "Buzzbomb" flying bomb, or more like something dropped from a plane? Either way, stats for a bomb (and not statting up a plane that is DROPPING bombs) could be a simple +3 guns that hits multiple pc's/npc's in an area.

First post ftw.

EDIT: Does anyone else get the feeling there's a DRESDEN Files joke in here somewhere when dealing with nazi's?

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