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DFRPG / Re: Making Pacts for Magic
« on: September 02, 2011, 12:46:33 PM »I've had an idea rolling around for a while:
A character who, by making clever deals or by sheer con artistry, makes deals for slivers or chunks of other people's/creature's magic. This of course hinges on the idea that magic can be a commodity that can be traded, but we have some precedence for this (Charity's old coven leader, Harry making his first deal with Lea, even if it did turn out badly, etcetera).
How would you model this type of magical benefit?
Sponsored magic which only works with debts that are taken up front (story-wise), so you can only call upon Seelie Magic, if you've made a deal with a Seelie Sidhe beforehand. You can make declarations about these things during play, if your GM is okay with this.
I wouldn't make it much more complex than this. This way, you can have multiple 'sponsors', giving you a bit more versatility, but on the other hand, you'll be compelled and your debts called in far more often too. It might be good to sit down with your GM and your table to discuss how far you can stretch this. (i.e. No casting Outsider Magic out of the blue, for example)