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DFRPG / Re: Mental and Social Armour
« on: October 23, 2011, 02:58:04 PM »
for my games we actually have been considering the idea of limiting the total value of all types of armor (and weapons possibly even) to resources. physical armor is bought 1 to 1 and mental/social is value+1.
so you want social armor 1, physical armor 1 and you have a resources of 3? go for it, you have this fantastic looking leather jacket, so people can't make you look bad as easily while you wear it plus it'll make it that much harder for someone with a knife to stick you.
you want mental armor 2 since you hobnob with the white court and have a resources 3? alright, you've got your grandfather's old medal of bravery from WW2 that reminds you of all the times that your grandfather would tell you inspiring stories.
all of this is stuff that can easily be taken away depending on the circumstance (and thus is not worth a stunt) but in general can act as armor in a balanced way. in general i'd require some tie in to an aspect, maybe some sort of "biker" type aspect for the first example or "raised on heroic stories" for the second. but so far i've found that even without its pretty balanced.
so you want social armor 1, physical armor 1 and you have a resources of 3? go for it, you have this fantastic looking leather jacket, so people can't make you look bad as easily while you wear it plus it'll make it that much harder for someone with a knife to stick you.
you want mental armor 2 since you hobnob with the white court and have a resources 3? alright, you've got your grandfather's old medal of bravery from WW2 that reminds you of all the times that your grandfather would tell you inspiring stories.
all of this is stuff that can easily be taken away depending on the circumstance (and thus is not worth a stunt) but in general can act as armor in a balanced way. in general i'd require some tie in to an aspect, maybe some sort of "biker" type aspect for the first example or "raised on heroic stories" for the second. but so far i've found that even without its pretty balanced.