Musts: A halfblood must have a high concept indicating their parentage (Daughter of Athena, Son of Ares). The Big Three (Zeus, Poseidon, and Hades) are forbidden to PC's
Makes sense, Also I see where you're going with restricting the big three. Have you thought about bringing things from the series following Percy's?
Roman Gods and the counter-partness in general
Also I think it'd be cool to have a Prophecy or Quest as a Must too. Don't know if that would be fair, to restrict two of the Half-bloods Aspects, but still.
Inhuman Recovery [-2], Inhuman Toughness [-2], The Catch (Weapons of the Old World (swords, daggers, bows, etc.)
Options: abilities based on their parent to be determined with gm consent upon creation)
Minimum Refresh Cost: -6
Is the base -6 to ensure they get some other powers or a miscalculation?
Inhuman Strength [-2], Inhuman Recovery [-2], Inhuman Toughness [-2], The Catch(piercing weapons)
I get that we don't want to make them a heavy refresh but no Inhuman Speed? (never watched the show that much so assumption time) Wasn't Buffy/Slayer made to be physically comparable to Vampires and Demons? without speed she's lacking in a crucial area.
Minimum Refresh Cost (-5)
Notes: If a player wants to play a Whedonverse vampire they mUST have a HIGH CONCEPT ASPECT that explains their having free will. This may be taken only be taken with the GM’s approval
Honestly my only issue here is that by virtue of their refresh they have free will. Even for the lowest level game "Feet in the Water" (6 refresh) Perhaps this template could just represent the Free Will having Hellmouth vamp?
Additionally you could add/bump up their current powers and grant them the "Gifted With Soul" Power from the custom power list.
Gifted With Soul [+1]
Description: You are different from other Red Court Vampires. Normally your kind do not have a soul, for it is antithesis to your being, and destroyed once you have had your first killing feed. You however have somehow managed to store your soul in an item, making a phylactery of sorts.
Musts: You must be a red court vampire, must have an aspect that reflects this power.
Effects:
Silence the Beast. You loose your Echoes of the Beast power. As a Red Court Vampire with a Soul your beast is suppressed by the morals other Red Court Vampires lack. You are reimbursed for the refresh cost of Echoes of the beast, since you no longer have it.
Refresh Bonus. You have somehow maintained your soul, keeping free will. Add +1 to your refresh level.
Phylactery. Your soul is stored in an item that you must keep on your person at all times. If it leaves your person, you loose the above benefits, becoming an NPC. You may spend one fate point to give you one days time to retrieve the item.
Altered Catch. You are no longer burnt to a cinder in sunlight, but you are weakened in it. In sunlight your catch is automatically satisfied for any attack. In addition add a new condition to your catch: "Phylactery Damage."
Made Whole [-1]. If you take this upgrade your soul no longer resides in your phylactery, which becomes a mundane item, it has been restored to your body. You loose the "Phylactery" portion of this ability, and the "Phylactery Damage" condition on your catch.
linky:
http://www.jimbutcheronline.com/bb/index.php/topic,19934.0.htmlAlso couldn't think of a way to tangent to this but, you should totally have the Mist from the Olympian world. Not sure how really but it was so cool.