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DFRPG / Re: Brainstorming a Power: The Benefits of Experience
« on: February 05, 2013, 05:40:26 AM »
I actually spent a while trying the homebrew a power to serve a similar purpose. One of my more promising ideas was to basically crib from guide my hand and let a fate point allow for a skill substitution for a single action, endurance as the substituting skill as I could not think of a better skill to represent great age. This model would probably cost the same as guide my hand around -1.
A different idea I had was to do something similar but with a higher refresh cost around -2 or so where you gain access to the skill substitution for the scene but at a penalty such as endurance-2. I never was able to solidify something good out of this however.
A different idea I had was to do something similar but with a higher refresh cost around -2 or so where you gain access to the skill substitution for the scene but at a penalty such as endurance-2. I never was able to solidify something good out of this however.