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Messages - perfectwashu

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DFRPG / If the GM offers four fate points...
« on: February 19, 2011, 10:05:25 AM »
My GM offered me four fate points to go down a dark alley, my question is how many people would think four just obviously means one hell of a royal impact on the game. Most of my party said no, just no, if its worth it... however I just couldn't say no, i mean what the worst that could happen?

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DFRPG / Re: Petrification
« on: December 16, 2010, 11:15:12 AM »
I was just thinking of homebrewing this myself and I was thinking keeping it the same as breath weapon but have it use a block instead? I mean that way they can't act until they break it... which fits dont it? I was thinking something like a Presence vs Alertness but like the idea of alertness vs alertness...
I was thinking of playing a son of a gorgan character, just for fun aspects such as 'Son of a bitch' and 'snake in the grass' ^_^ imagine the compels

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DFRPG / Re: Venomous Claws
« on: November 25, 2010, 12:11:21 AM »
I think I've been running it combined but presumably the only reason is I has dimulative size meaning i can only do 1 stress in attack anyway but I do believe that it needs to be one or the other as it is so powerful. Saying that its a 3pt investment so it really should be

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DFRPG / Re: Were-arachnid help
« on: August 04, 2010, 11:47:29 PM »
Cheers for the idea's liking how they sound, shall have to forward them to the GM and see how he feels.

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DFRPG / Were-arachnid help
« on: August 04, 2010, 05:54:11 PM »
I'm going to be involved in a game in the next few months and was thinking I would try a were-form spider.
Clearly spider walk and dimunitive size are pretty straight forward.
Was also considering claws: venomous which would clearly fit.
However I was thinking, obviously would need GM approval, of creating my own power for the web though.
I was looking at breath weapons, however I didn't see it fitting particually well as it's not really ranged or a weapon.
So I was thinking making it like a stunt where it adds an extra trappings to a skill, one in which it would allow to tag certain aspects like entangled if given enough time to prepare.
I was wondering what peoples thoughts are for the actual mechanics and the skills it use, maybe survival?

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