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DFRPG / Re: What's in the BOX?
« on: September 04, 2012, 03:54:36 AM »There is a box in our game that no one must ever EVER open. For some reason, some of the players want to open it.
Any ideas for what I should put inside?
Another box.
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There is a box in our game that no one must ever EVER open. For some reason, some of the players want to open it.
Any ideas for what I should put inside?
I Lupin! is pretty good, although I'd like it better if it either was linked to a specific aspect or was not linked to invocations at all.
I don't think that Focused Strike does anything. You can already maneuver for aim-based aspects with Weapons.
I think that Old School Archer is already on the list under the name "Bows Are Weapons".
The mirror charms are kinda weird in that they inflict penalties. Bonuses are normally the way to go in this game. Why penalties in this case?
Also, Reflection Shatters The Mirror should probably only give 1 shift of effect. It boosts attacks, after all.
Two-Handed Training has the same problems as Off-Hand Weapon Training. I think it might be better as a standard +2 stress bonus
[-3] There Is No Salvation
There are many powers in the world that make it their business to level the playing field and give inferior creatures a "fair" chance by rewarding their inferiority.
Sometimes though, rejoice, despair, Fate does not care. This is where you come in; removing all external crutches you put all creatures in their rightful place in the world.
Effect: Pay a Fate point. For the duration of the scene, only your actual catch can negate your toughness and recovery powers.
1) Ready action to cast spell.
2) Goad him to shoot you with his guns.
3) Cast spell that opens a Gateway between you and the bullet that leads behind him.
4) See if his own guns can kill him.
You could allways go with a stunt to represent master crafting which could either give a +1 to weapons rolls or a +2 to weapons rating
I've been doing it this way:
For IoP: -1 Refresh for +1 to Weapons rolls (like an overpowered Stunt). -1 Refresh for +2 Weapon rating (like Claws).
For Crafting, I'd probably make it a stunt. Bladesmith: +1 to the rating of all edged weapons made with your crafting skill.