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DFRPG / Re: An idea for modeling completely untrained magical talent
« on: March 31, 2012, 12:24:45 AM »Say for the sake of argument that Lil Molly can invoke her innate power for a +2 to veils.
If yes, then she's better off never casting a spell or making focus items, and instead just boosting her Stealth score if she wants to focus on veils (which, being the character's strong suit, she would). If not, then an untrained, powerless kid can be significantly better at making magical veils than someone who's training as a wizard--without ever incurring stress or consequences for it.
Maybe, if you built a Wizard Molly with very low discipline, conviction and a very high stealth it would be better to invoke an aspect for +2 stealth. Otherwise, she will cast a veil based on discipline and conviction (probably much higher than her stealth) add in her focus and specialization bonuses and then ON TOP of that she still has the option of tagging an aspect for a +2. That should be much higher than stealth +2.
I think the white court opening portals example shows that non-spellcasters can invoke aspects for magical effects. Also I seem to remember in the novels that white court can make simple tracking spells, and knights of the cross can do some cool magic(ish) things that their power set doesn't cover