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Messages - Kasharin Manichea

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DFRPG / Re: FATE Core and DFRPG
« on: January 22, 2013, 07:52:28 PM »
For those that haven't heard yet the last stretch goal is going to be a new Dresden Files using the streamlined Fate Accelerated Edition. Go and back the thing, if you haven't already.

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DFRPG / Re: Interesting Focus Items
« on: December 26, 2012, 08:44:11 PM »
How about an old fashioned plumed pen. You could draw magical runes in the air.

3
DFRPG / Re: Garabonciás - Hungarian Wizard
« on: June 13, 2012, 09:08:36 PM »
If they were to come into play as a PC it would be for a 20+ refresh game but it is most likely going to be used as an NPC. In general I am just hitting a brick wall on how to stat up a couple bits. I've never quite grokked sponsored magic like this or Kemlerian necromancy so I am having trouble putting that together. I don't expect to be able to fit this in under ten refresh.

4
DFRPG / Garabonciás - Hungarian Wizard
« on: June 13, 2012, 08:18:39 PM »
Any ideas about stating up a Garabonciás. They are Hungarian wizards from folklore that are made, not born. Typically 13 people studied together for 13 years. One died at the culmination of their studying and the rest gained magic powers. Their powers were carried around in spell books. They were incapable of casting magic without their books.

Things Garabonciás are capable of:
Flight
Invisibility
Can see buried treasure
make people fall ill or heal heal them
Able to cause plant life to grow or wither
Curses or blessings of luck
Shapeshifting
Ability to summon and control storms

Most of that is easy enough. The big kicker is that they were able to tame and control dragons, usually using them as mounts. Hungarian mythology has two types of dragons. The Sárkány who are capital D dragons more closely related to the Oriental concept of dragons. The also had the more common animal like dragons. These are the dragons that the Garabonciás are able to control.

For the first bit I am thinking of tying everything to an IoP.

Book of the Garabonciás [?]
Description: The book is an ornate, leather bound book covered in magic symbols
Musts: You must have an aspect related to your possession of this item.
Skills Affected:
Effects:
[-0] Purpose: The book grants a Garabonciás access to his magic. Without it he is incapable of
[-0] It Is What It Is: A magic book of spells
[-0] Unbreakable: The Book can not be destroyed save by a ritual designed to subvert it's nature and purpose
[+1] One-Time Discount: It is a large book but is still just a book so it is not particularly visible
[-1] Wings (allows the Garabonciás to fly. He does not grow actual wings)
[-1] Beast change
[-?] Magic. I am not sure if this is best handled by giving them a flavored version of evocation and thaumaturgy or sponsored magic.

I have no idea how much to charge for the ability to ride dragons. Any suggestions? How about any ideas on their magic?

Thanks





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DFRPG / Re: High Specialisations from Refinement
« on: August 08, 2010, 06:44:18 AM »
Also, remember that you can't have a specialization bonus higher than your lore skill. So with a lore at superb (+5) the highest specialization that you can get is +5.

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DFRPG / Re: A character I'm working on - Cowboy Wizard
« on: June 23, 2010, 09:11:30 PM »
Yeah, I live in Montana and the idea of that being a major problem literally didn't occur to me.

Definitely depends on venue.

Where in Montana DMW? I live in Missoula myself.

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