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DFRPG / Re: A few seconds ahead - How strong is it?
« on: April 22, 2013, 05:26:12 PM »
Just make two stunts. A Few Seconds Ahead defends physical with Lore. Rhyme-and-Riddle Games defends social with Lore so long as you at least throw in a nonsense koan you made up. "Does a stone answer the sky?" would be fine.
-1 to -2 and now it's perfectly in line with everything. Yes, the default is too powerful because it's literally just double stunts for -1, but tying two defenses to one non-defense skill is not too powerful EVER. You just need to pay a little more for that competency.
Cloak of Shadows is the same but Cloak of Shadows deals all with one subsystem. It's incredibly strong for a stealth character, but it doesn't make stealth characters incredibly strong at everything.
-1 to -2 and now it's perfectly in line with everything. Yes, the default is too powerful because it's literally just double stunts for -1, but tying two defenses to one non-defense skill is not too powerful EVER. You just need to pay a little more for that competency.
Cloak of Shadows is the same but Cloak of Shadows deals all with one subsystem. It's incredibly strong for a stealth character, but it doesn't make stealth characters incredibly strong at everything.