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Messages - Aohd

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DFRPG / Re: Flight spell?
« on: November 01, 2010, 04:55:44 AM »
I think it is a rather neat focused practitioner concept. Big flashy and useful but ultimately the character is still human.

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DFRPG / Re: Flight spell?
« on: October 31, 2010, 03:36:06 PM »
Wings with a Twist.
I'd say.

Ah, sure enough, wings would be the place to start.

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DFRPG / Flight spell?
« on: October 31, 2010, 02:36:44 PM »
I am talking full on superman style flying around in my underpants flight. What is the best way to handle that game-wise?

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DFRPG / Re: The Mating Habits of Dragons in the Dresdenverse
« on: October 31, 2010, 02:24:33 PM »

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DFRPG / Re: The Mating Habits of Dragons in the Dresdenverse
« on: October 31, 2010, 01:46:55 PM »
or world serpent, serpent could also that pesky snake in the garden. but lets think of what harry saw when he used the sight on Kincaid the son of the son of drakul or was he just the son of drakul i cant remember. any ways his form was demonic, which makes me think that its good ol lucy more than a D dragon.

My theory is that Big D dragons in the Dresden-verse are all somehow related to the Lucifer. Perhaps they are merely one form of the original fallen, or the first offspring of the morning star. Maybe they where just the first creatures to align themselves with Lucifer after the fall. 

For the record, I think that the vision of Kincaid was implying that he was a Nephilim.

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DFRPG / Re: The Mating Habits of Dragons in the Dresdenverse
« on: October 31, 2010, 01:38:24 PM »
Make the egg something special. A gemstone the size of a basketball, perhaps. Is this a little D dragon, or a Dragon? I don't think the big Ds are reproducing much anymore, but little Ds are probably making a comeback with the end of knights hunting down dragons to save damsels (or, as was more likely, the dragons are coming back from various human pogroms caused by the theft of livestock).

This would be a Capital D Dragon. Aži Dahāka of Zoroastrian myth in fact.

I also get the impression that the big Ds don't breed much, though I am not sure where I am getting that idea.

I like the idea of making the egg an object with a powerful veil or an object invested with will as a vessel of the unborn rather then an egg that might have a yoke inside. I think this is how I will play this. Not sure what would happen if it hatched though.


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DFRPG / The Mating Habits of Dragons in the Dresdenverse
« on: October 30, 2010, 03:36:33 PM »
A lot of this is just simply not covered by the books, I am basically looking for opinions on what fits.

1. some of the source material seems to indicate that dragons are rare in the extreme or perhaps that they are a dying race. Can they produce offspring?

2. Can a dragon breed with other races in the Dresden-verse? This is a fantasy troupe, but I am not sure if it fits. We know that they are powerful shape-shifters but it seems like they would be uninterested in the lesser creatures.

3. One of the plot devices in my game is an object which turns out to be a Dragon egg. Does the idea that a dragon lays a physical egg not fit in the Dresden-verse? It seems a bit off to me. It seems too, I don't know, mundane for a dragon. Never the less the plot basically revolves around a stolen dragon egg. What would the egg look like if there was an egg? How large would it be? Am I over thinking the egg?

Any ideas?

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DFRPG / Re: Handling a Djinn
« on: August 08, 2010, 10:47:09 PM »
For a master of a bound djinn, I'd err on the side of treating like an enchanted item, but more mechanics than that I'd need some time to work out.

My first thought here was sponsored magic, but I could see an argument for enchanted item. 

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DFRPG / Handling a Djinn
« on: August 08, 2010, 10:31:37 PM »
If a player wanted to play a Djinn, or the master of a bound Djinn how would you handle that in your game?

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DFRPG / Re: Minions (zillions of them)
« on: May 23, 2010, 11:57:59 PM »
The imps would view the character as their rightful lord and master but having said that, they are spirits and demons to boot. When concentrating, shouting orders and focusing his will on them, they will follow the orders to the letter. They can read his thoughts, so they will often "misinterpret" his negative thoughts as orders. Sometimes this will summon one accidentally. 

The character's high-concept is "Reluctant Lord of the Imps" and his trouble is "Imps are Mischievous little Bastards"

I like the idea of making this a Stunt-like-power. I also want the character to be able to do things like summon an imp or group of imps to simulate a thaumaturge effect. Like a divination might work like: POOF! a kitten sized imp appears and sets about spying on his masters enemies.

 

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DFRPG / Minions (zillions of them)
« on: May 22, 2010, 02:28:09 PM »
One of my Characters has by accident of fate become the Lord of the Imps. His ancestor bargained with a godling for the true names of 10,000 demons. The godling technically kept her word but the names where not what he truly sought.

What they lack in individual power, they make up for in shear numbers. These tiny invisible demons can enter the mortal realm by creating crude ectoplasm bodies for short periods. Think Isz from "The Maxx" or Darklings from "The Darkness."

What I am looking for is a way to adjudicate the effect of a power like "Has a Zillion Minions."


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