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DFRPG / Re: Some rules questions
« on: May 15, 2010, 08:55:08 AM »Fireworks would be somewhat uncommon depending on where you are in the world (although this creature seems specific to Asia and the Chinese government might not take kindly to anyone running around with things that go boom). I would go with any loud noise but if you want to increase the effectiveness you could add light (simulate both effects with magic).
We have considered changing the catch to a more general "explosions", which would cover grenades etc. and magical simulation of fireworks also.With regards to the Chinese government, the game is an American one (Georgia, to be specific).
Thank you to everyone who helped me by replying to this thread.