1
DFRPG / Re: Learning: Don't Leave!
« on: April 29, 2010, 10:08:10 PM »
Under pure DFRPG, I think I'd be inclined to run this as a straight attack, with the intention of getting the NPC to concede and stick around. Mechanically it's an "attack" but it's not like the guy's head is going to explode.
If this was going to be a full-blown scene on its own, I'd be tempted to set it up with the Social Conflict rules from a different FATE game called Diaspora. But that's starting to get off-topic.
Running it as establishing a block should work pretty well too.
Cheers,
Roger
If this was going to be a full-blown scene on its own, I'd be tempted to set it up with the Social Conflict rules from a different FATE game called Diaspora. But that's starting to get off-topic.
Running it as establishing a block should work pretty well too.
Cheers,
Roger