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Messages - RogerC

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DFRPG / Re: Learning: Don't Leave!
« on: April 29, 2010, 10:08:10 PM »
Under pure DFRPG, I think I'd be inclined to run this as a straight attack, with the intention of getting the NPC to concede and stick around.  Mechanically it's an "attack" but it's not like the guy's head is going to explode.

If this was going to be a full-blown scene on its own, I'd be tempted to set it up with the Social Conflict rules from a different FATE game called Diaspora.  But that's starting to get off-topic.

Running it as establishing a block should work pretty well too.


Cheers,
Roger

2
DFRPG / Re: A Thread Actually About Dismissing Conjurations
« on: April 26, 2010, 04:54:30 PM »
Excellent; thanks!

3
DFRPG / Re: Dismissing Conjurations
« on: April 26, 2010, 03:11:40 PM »
Anyone feel like answering the original question?  Thanks =)


Cheers,
Roger

4
Can a spellcaster dismiss/dispel their own conjurations at will?  If not, what sort of action would it be?

(I'm thinking particularly of the case where you conjure up a dagger for the purposes of killing someone with it, and then turning the evidence into ectoplasmic goo.  Of course, if you get stopped by the cops along the way, you might want to turn it to goo right then.)

I'm pretty happy just handwaving it on the side of allowing it, but wondering if there's any explicit rules for it, or any explicit examples in the canon.


Cheers,
Roger

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